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UNITED STATES
SECURITIES AND EXCHANGE COMMISSION
WASHINGTON, D.C. 20549
FORM 8-K
CURRENT REPORT
Pursuant to Section 13 or 15(d) of the Securities Exchange Act of 1934
| | |
Date of Report (Date of earliest event reported): August 10, 2026 |
WEBTOON Entertainment Inc.
(Exact name of Registrant as Specified in Its Charter)
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| Delaware | 001-42144 | 81-3830533 |
(State or Other Jurisdiction of Incorporation) | (Commission File Number) | (IRS Employer Identification No.) |
| | |
222 N. Pacific Coast Highway Suite 2300 | | |
El Segundo, California | | 90245 |
| (Address of Principal Executive Offices) | | (Zip Code) |
| | |
Registrant’s Telephone Number, Including Area Code: (323) 424-3795 |
(Former Name or Former Address, if Changed Since Last Report)
Check the appropriate box below if the Form 8-K filing is intended to simultaneously satisfy the filing obligation of the registrant under any of the following provisions:
☐ Written communications pursuant to Rule 425 under the Securities Act (17 CFR 230.425)
☐ Soliciting material pursuant to Rule 14a-12 under the Exchange Act (17 CFR 240.14a-12)
☐ Pre-commencement communications pursuant to Rule 14d-2(b) under the Exchange Act (17 CFR 240.14d-2(b))
☐ Pre-commencement communications pursuant to Rule 13e-4(c) under the Exchange Act (17 CFR 240.13e-4(c))
Securities registered pursuant to Section 12(b) of the Act:
| | | | | | | | | | | | | | |
| Title of each class | | Trading Symbol(s) | | Name of each exchange on which registered |
| Common stock, par value $0.0001 per share | | WBTN | | Nasdaq Global Select Market |
Indicate by check mark whether the registrant is an emerging growth company as defined in Rule 405 of the Securities Act of 1933 (§ 230.405 of this chapter) or Rule 12b-2 of the Securities Exchange Act of 1934 (§ 240.12b-2 of this chapter).
Emerging growth company ☐
If an emerging growth company, indicate by check mark if the registrant has elected not to use the extended transition period for complying with any new or revised financial accounting standards provided pursuant to Section 13(a) of the Exchange Act. ☐
Item 1.01 Entry into a Material Definitive Agreement
Share Purchase Agreement
On August 6, 2026, WEBTOON Entertainment Inc., a Delaware corporation (the “Company”), entered into a Share Purchase Agreement (the “Purchase Agreement”) with Redice & Company, Inc., a joint-stock company established under the laws of the Republic of Korea (the “Seller”), pursuant to which, among other things, the Company agreed to purchase from the Seller and the Seller agreed to sell to the Company, up to 9,000 shares of common stock (the “Shares”) of RI Games Holdings Inc., a joint-stock company established under the laws of the Republic of Korea (“RI Games Holdings”) in two separate closings (the “Transactions”). RI Games Holdings is a South Korea-based game developer focused on developing games based on webcomic intellectual property. The purchase price per share of the Shares is KRW 16,666,667, and the aggregate consideration payable by the Company for the Shares is KRW 150,000,003,000.
The Transactions will be consummated in two separate closings. At the first closing, the Company will purchase 2,999 Shares from the Seller for an aggregate purchase price of KRW 49,983,334,333 (the “First Closing”). Following the First Closing, and subject to the satisfaction of certain additional conditions, including, but not limited to, the achievement of a specified commercial launch milestone with respect to a game under development by one of RI Games Holdings’s subsidiaries, the Company will purchase the remaining 6,001 Shares from the Seller at a second closing for an aggregate purchase price of KRW 100,016,668,667 (the “Second Closing”). Each closing will take place on the seventh business day following satisfaction or waiver of the applicable closing conditions, or at such other date, time, or place as the parties may agree.
Upon completion of both closings, the Company will own approximately sixty percent (60%) of the issued and outstanding shares of common stock of RI Games Holdings. The Company expects to consolidate the financial results of RI Games Holdings and its subsidiaries into the Company’s consolidated financial statements following the Second Closing.
The respective obligations of the Company and the Seller to consummate each closing under the Purchase Agreement are subject to the satisfaction or waiver of certain customary closing conditions, including, among other things: (i) the accuracy of the parties’ representations and warranties, (ii) performance in all material respects of the parties’ respective covenants, (iii) the absence of any law or governmental order prohibiting the consummation of the applicable closing, and (iv) with respect to the Second Closing, the continued effectiveness of the Shareholders Agreement described below. The Purchase Agreement also contains representations, warranties, and covenants of the parties customary for a transaction of this type, as well as indemnification provisions subject to customary limitations.
The Purchase Agreement may be terminated under certain customary circumstances, including by mutual written agreement of the parties, if a closing has not occurred by a specified outside date, or in the event of an uncured material breach by a party, in each case subject to certain limitations and exceptions set forth in the Purchase Agreement.
Shareholders Agreement
In connection with the Transactions, the Company entered into a Shareholders Agreement with the Seller, Tail Han (the “Founder”), and RI Games Holdings (the “Shareholders Agreement”), which will become effective upon the First Closing. If the second closing under the Purchase Agreement does not occur by certain outside date for reasons not attributable to the Seller, the Shareholders Agreement will terminate automatically, substantially all of the related obligations described below will lapse, except for rights and liabilities that have accrued prior to termination and certain provisions that survive in accordance with their terms. The Shareholders Agreement contains various rights and covenants of the parties, including, among others things: (i) provisions relating to the composition of the board of directors of RI Games Holdings and its subsidiaries, and related governance matters; (ii) consent, consultation, and information rights of the shareholders with respect to certain matters relating to RI Games Holdings and its subsidiaries; (iii) certain restrictions on the transfer of equity securities of RI Games Holdings; (iv) contingent rights of the parties to require the purchase or sale of equity securities of RI Games Holdings upon the achievement of certain performance-related conditions, and related capital contribution obligations, in each case subject to the terms and procedures set forth in the Shareholders Agreement (as further described below); and (v) non-competition and non-solicitation covenants applicable to the Seller and the Founder for a specified period following the Second Closing.
From and after the Second Closing until June 30, 2030, the Seller will have the right to require RI Games Holdings to conduct up to four capital increases pursuant to which the Company will be obligated to subscribe for newly issued shares of RI Games Holdings for an aggregate subscription amount of up to KRW 50 billion through third-party
allotments. The parties may also agree to permit a portion of this capital commitment to be drawn and funded between the First Closing and the Second Closing.
In addition, if the aggregate revenue of RI Games Holdings and its subsidiaries during fiscal years 2027 through 2030 equals or exceeds a certain target revenue amount, the Seller will have the right to require RI Games Holdings to conduct an additional capital increase, pursuant to which the Company will be obligated to subscribe for newly issued shares of RI Games Holdings for an aggregate subscription amount determined in accordance with the Shareholders Agreement, up to a certain maximum subscription amount.
The Shareholders Agreement further provides that if the aggregate revenue of RI Games Holdings and its subsidiaries derived from their business equals or exceeds KRW 250 billion during the period commencing on the earlier of (x) January 1, 2027 and (y) the date when a game under development by one of RI Games Holdings’ subsidiaries becomes available for download and/or purchase by the general public, and ending on June 30, 2030 (the “Measurement Period”), the Seller will have the right to require the Company to purchase all, but not less than all, of the Seller’s remaining 6,000 shares of common stock of RI Games Holdings for an aggregate purchase price of no less than KRW 100,000,002,000, payable in a combination of cash and shares of the Company’s common stock, subject to the terms, conditions, and limitations set forth in the Shareholders Agreement. The aggregate number of shares of the Company’s common stock issuable under the Shareholders Agreement cannot exceed 19.9% of the shares of the Company’s common stock issued and outstanding immediately prior to the date of the Shareholders Agreement, unless the Company’s stockholders approve a greater issuance.
If the foregoing revenue threshold is not achieved by the end of the applicable Measurement Period, the Company will have the right, exercisable at any time during the period of six (6) months commencing on the later of (i) November 1, 2030 and (ii) the date on which the revenue report for the final fiscal quarter of the Measurement Period prepared as provided in the Shareholders Agreement is accepted, or deemed accepted, by the Company and the Seller, to require the Seller to purchase 6,001 shares of common stock of RI Games Holdings held by the Company for a purchase price based on the purchase price paid by the Company at the Second Closing, subject to certain adjustments set forth in the Shareholders Agreement.
The foregoing descriptions of the Purchase Agreement, the Shareholders Agreement and the transactions contemplated thereby do not purport to be complete and are subject to, and qualified in their entirety by, the full text of the Purchase Agreement and the Shareholders Agreement, which will be filed as exhibits to the Company’s Quarterly Report on Form 10-Q for the quarter ended June 30, 2026.
Item 2.02 Results of Operations and Financial Condition.
On August 10, 2026, the "Company issued a press release and a letter to shareholders (the "Shareholder Letter") announcing its financial results for the second quarter ended June 30, 2026. Copies of the press release and Shareholder Letter are furnished as Exhibit 99.1 and Exhibit 99.2, respectively, to this Current Report on Form 8-K and are incorporated herein by reference.
The information furnished pursuant to Item 2.02 of this Current Report on Form 8-K, including Exhibit 99.2 attached hereto, is being furnished and shall not be deemed “filed” for purposes of Section 18 of the Securities Exchange Act of 1934, as amended (the "Exchange Act"), or otherwise subject to the liabilities of that section, nor shall it be deemed incorporated by reference into any other filing under the Securities Act of 1933, as amended, or the Exchange Act, except as expressly set forth by specific reference in such a filing.
Item 7.01 Regulation FD Disclosure.
On August 10, 2026, the Company issued a press release announcing that the Company has entered into a definitive agreement to make a strategic investment in RI Games Holdings. A copy of the press release is furnished hereto as Exhibit 99.3 and incorporated herein by reference.
The information furnished pursuant to Item 7.01 of this Current Report on Form 8-K, including Exhibit 99.3 attached hereto, is being furnished and shall not be deemed “filed” for purposes of Section 18 of the Exchange Act, or otherwise subject to the liabilities of that section, nor shall it be deemed incorporated by reference into any other filing under the Securities Act of 1933, as amended, or the Exchange Act, except as expressly set forth by specific reference in such a filing.
Item 9.01 Financial Statements and Exhibits.
(d)The following exhibits are being filed herewith:
| | | | | | | | |
| Exhibit No. | | Description |
| 99.1 | | |
| 99.2 | | |
| 99.3 | | |
| 104 | | Cover Page Interactive Data File (embedded within the inline XBRL document) |
SIGNATURES
Pursuant to the requirements of the Securities Exchange Act of 1934, the registrant has duly caused this report to be signed on its behalf by the undersigned hereunto duly authorized.
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| | | WEBTOON Entertainment Inc. |
| | | |
| | | |
| Date: | August 10, 2026 | By: | /s/ David J. Lee |
| | Name: | David J. Lee |
| | | |
| | Title: | Chief Financial Officer |
WEBTOON Entertainment Inc. Reports Second Quarter 2026 Financial Results
Delivered Revenue Within Guidance Range and Adjusted EBITDA Above the High-End of Guidance Range
Second Quarter Revenue Decline of 2.8%; Revenue Growth on a Constant Currency Basis of 5.2%
Net Loss of $14.6 million; Adjusted EBITDA of $5.5 million
Strong Balance Sheet With Cash and Cash Equivalents of Approximately $583.1 million and No Debt
LOS ANGELES, August 10, 2026 (GLOBE NEWSWIRE) -- WEBTOON Entertainment Inc. (Nasdaq: WBTN) (“WEBTOON Entertainment” or “the Company”), a leading global entertainment company and home to some of the world’s largest storytelling platforms, today announced results for its second quarter ended June 30, 2026. More information about these results can be found in the Company’s shareholder letter on the investor relations section of its website.
Second Quarter 2026 Highlights (vs. Second Quarter 2025)
•Total revenue of $338.5 million declined 2.8%, driven by declines in Paid Content and IP Adaptations, partially offset by growth in Advertising.
•Revenue on a constant currency basis was $366.4 million, growing 5.2%, driven by growth in all three revenue streams, Paid Content and Advertising and IP Adaptations.
•Net Loss was $14.6 million, compared to $3.9 million in the prior year, driven primarily by increased marketing investment.
•Adjusted EBITDA was $5.5 million, compared to $9.7 million in the prior year, due to increased marketing investment. Adjusted EBITDA Margin was 1.6%, compared to 2.8% in the prior year.
•Diluted loss per share was $0.11, compared to diluted loss per share of $0.03 in the prior year.
•Adjusted Earnings Per Share was $0.04, compared to $0.07 in the prior year.
•Cash and cash equivalents of approximately $583.1 million plus another $11.2 million of short-term deposits included in prepaid expenses and other current assets.
•Cash outflow from operations was $6.3 million, compared to a cash inflow of $5.7 million in the prior year.
Junkoo Kim, Founder and CEO, said, “We delivered another quarter of solid financial performance, with revenue of $338.5 million, in line with our expectations, and an Adjusted EBITDA of $5.5 million, exceeding the high-end of our previous guidance range.”
Kim continued, “This quarter, we advanced two strategic priorities that further strengthen our flywheel. We are leveraging AI to create more interactive experiences through innovations like byUs, our interactive story chat service, and our AI-Powered Auto Translation program, both of which are driving deeper engagement across our platform. We also continue to experiment with AI-powered initiatives such as Short Animation. At the same time, we are evolving our IP strategy by increasing direct investment and ownership, positioning us to capture more of the long-term value our ecosystem creates.”
Strategic Investment in RI Games Holdings Inc.
Today, WEBTOON Entertainment also issued a press release announcing entry into a definitive agreement to make a strategic investment in RI Games Holdings Inc., giving the Company a dedicated pipeline to develop games from hit webcomics with established, built-in global fandoms. The transaction is expected to support WEBTOON Entertainment's long-term IP strategy by extending successful stories across additional entertainment formats.
Third Quarter 2026 Outlook
For the third quarter 2026, the Company expects:
•Revenue growth on a constant currency basis in the range of 0.7%-3.3%. This represents revenue in the range of $358-$368 million, based on current FX rates.
•Adjusted EBITDA in the range of $0.0-$5.0 million, representing an Adjusted EBITDA Margin in the range of 0.0%-1.4%.
Conference Call & Webcast Details
As previously disclosed, the Company will host a webcast and conference call on August 10, 2026, at 5:30 p.m. Eastern Time, to discuss the Company’s financial results for its second quarter ended June 30, 2026.
A live webcast of the conference call will be available online at https://ir.webtoon.com/.
For those unable to listen to the live webcast, an archived version will be available at the same location for up to one year.
About WEBTOON Entertainment Inc.
WEBTOON Entertainment is a leading global entertainment company and home to some of the world's largest storytelling platforms. As the global leader and pioneer of the mobile webcomic format, WEBTOON Entertainment has transformed comics and visual storytelling for fans and creators.
With its CANVAS UGC platform empowering anyone to become a creator, and a growing roster of superstar WEBTOON Originals creators and series, WEBTOON Entertainment’s passionate fandoms are the new face of pop culture. WEBTOON Entertainment adaptations are available on Netflix, Prime Video, Crunchyroll, and other screens around the world, and the company’s content partners have included Warner Bros. Animation, Discord, HYBE, and Duolingo, among many others.
With approximately 155 million monthly active users, WEBTOON Entertainment’s IP & Creator Ecosystem of aligned brands and platforms include WEBTOON, Wattpad--the world’s leading webnovel platform--WEBTOON Productions, Studio N, Studio LICO, WEBTOON Unscrolled, LINE MANGA, and eBookJapan, among others.
Forward-Looking Statements
This release contains forward-looking statements within the meaning of the safe harbor provisions of the U.S. Private Securities Litigation Reform Act of 1995, and involves risks, assumptions and uncertainties that could cause actual results to differ materially from those expressed or implied by forward-looking statements. Forward-looking statements cover all matters which are not historical facts and include, without limitation, statements or guidance regarding or relating to our future financial position, results of operations and growth, plans and objectives for future capabilities, ability to attract users in both our core and underpenetrated geographies, ability to grow Paid Content, Advertising and IP Adaptations businesses, the impact of our product development initiatives, including our use of AI, our financial condition and liquidity, and other statements concerning the success of our business and strategies. Forward-looking statements may be identified by the use of words such as “anticipate,” “intend,” “plan,” “goal,” “seek,” “believe,” “project,” “estimate,” “expect,” “strategy,” “future,” “likely,” “may,” “should,” “will” and similar references to future periods. Forward-looking statements speak only as of the date on which they are made. They are not assurances of future performance and are based only on our current beliefs, expectations and assumptions regarding the future of our business, future plans and strategies, projections, anticipated events and trends, the economy and other future conditions. Therefore, you should not place undue reliance on any of these forward-looking statements. Although we believe that the forward-looking statements contained in this release are based on reasonable assumptions, you should be aware that many factors could cause actual results to differ materially from those in such forward-looking statements, including, but not limited to: weakness in the economy, market trends, uncertainty and other conditions in the markets in which we operate, and other geopolitical or macroeconomic factors beyond our control; inability to attract, empower, properly support or incentivize our creators; inability to retain, attract and engage with our users; inability to anticipate, understand and appropriately respond to market trends and changing user preferences; failure to retain or increase our paying users; failure to effectively operate in highly competitive markets; inability to innovate and expand our Advertising business; inability to continue to diversify our monetization strategy or to increase revenues from IP Adaptations; failure to realize returns on investments made toward entering new markets and lines of business; failure to control our content-related costs; exposure to significant legal proceedings and regulatory
investigations which may result in significant expenses, fines and reputational damage; failure to provide a safe online environment for children; exposure to claims that we violated third parties’ intellectual property rights; failure to obtain, maintain, protect or enforce our proprietary and intellectual property rights; exposure to liability and adverse effects from the use of AI; rise of conflicts of interests with NAVER Corporation, our majority stockholder; and other risks and uncertainties set forth under the caption “Risk Factors” in our most recent Annual Report on Form 10-K, and in other filings we make with the SEC in the future.
Additionally, forward-looking statements regarding past trends or activities should not be taken as a representation that such trends or activities will continue in the future. Other than in accordance with our legal or regulatory obligations, we undertake no obligations to publicly update or revise any forward-looking statement, whether as a result of new information, future events or otherwise.
Non-GAAP Financial Measures & Definitions
This release contains certain financial information that is not presented in conformity with U.S. GAAP. These non-GAAP measures include Adjusted EBITDA, Adjusted EBITDA Margin, Adjusted Earnings Per Share (Adjusted EPS), revenue on a constant currency basis and revenue growth on a constant currency basis.
We believe that these non-GAAP measures provide users of the Company’s financial information with additional meaningful information to assist in understanding financial results and assessing the Company’s performance from period to period. Management believes these measures are important indicators of operations because they exclude items that may not be indicative of our core operating results and provide a better baseline for analyzing trends in our underlying businesses, and they are consistent with how business performance is planned, reported and assessed internally by management and the board of directors of the Company. Our non-GAAP financial measures should not be considered in isolation, or as substitutes for, financial information prepared in accordance with GAAP. Non-GAAP measures have limitations as they do not reflect all the amounts associated with our results of operations as determined in accordance with GAAP, and should only be used to evaluate our results of operations in conjunction with the corresponding or the most directly comparable GAAP measures. We strongly encourage investors and shareholders to review our financial statements and publicly filed reports in their entirety and not to rely on any single financial measure.
A reconciliation is provided at the end of this release for each historical non-GAAP financial measure to the most directly comparable financial measure stated in accordance with U.S. GAAP. We encourage investors and shareholders to review the related U.S. GAAP financial measures and the reconciliation of these non-GAAP financial measures to their most directly comparable U.S. GAAP financial measures, and not to rely on any single financial measure to evaluate our business. We do not provide a reconciliation of forward-looking non-GAAP financial measures to the most directly comparable U.S. GAAP financial measures on a forward-looking basis because we are unable to predict with reasonable certainty or without unreasonable effort non-recurring items that may arise in the future.
Adjusted EBITDA: We define Adjusted EBITDA as net income (loss), adjusted to remove the impact of interest income, interest expense, income tax expense (benefit) and depreciation and amortization, with further adjustments to eliminate the effects of loss on equity method investments, effect of applying the valuation method of fair value through profit or loss, impairment of goodwill, non-cash stock-based compensation and certain other non-recurring costs.
Adjusted EBITDA Margin: We define Adjusted EBITDA Margin as Adjusted EBITDA divided by revenue.
Adjusted Earnings Per Share (Adjusted EPS): We define Adjusted Earnings Per Share as Earnings Per Share before interest expense, interest income, income tax expense (benefit) and depreciation and amortization with further adjustments to eliminate the effects of loss on equity method investments, effect of applying the valuation method of fair value through profit or loss, impairment of goodwill, non-cash stock-based compensation and certain other non-recurring costs. We calculate Adjusted Earnings Per Share by making the adjustments described herein from Net Income (Loss) and dividing by basic and diluted weighted average shares of common stock outstanding, respectively, for the applicable period.
Revenue on a Constant Currency Basis: We define revenue on a constant currency basis as revenue adjusted to remove the impact of foreign currency rate fluctuations and the impact of deconsolidated and transferred operations. We calculate revenue on a constant currency basis in a given period by applying the average currency exchange rates in the comparable period of the prior year to the local currency revenue in the current period. We calculate revenue on a constant currency
basis in each of our revenue streams – Paid Content, Advertising and IP Adaptations – using the same method as laid out herein.
Revenue Growth on a Constant Currency Basis: We define revenue growth on a constant currency basis as period-over-period growth rates of revenue, adjusted to remove the impact of foreign currency rate fluctuations and the impact of deconsolidated and transferred operations. We calculate revenue growth (as a percentage) on a constant currency basis by determining the increase in current period revenue over prior period revenue, where current period foreign currency revenue is translated using prior period average currency exchange rates.
Financial Statements
WEBTOON Entertainment Inc.
Consolidated Balance Sheets
(unaudited)
(in thousands of USD, except share and per share data)
| | | | | | | | | | | | | | |
| | As of |
| | June 30, 2026 | | December 31, 2025 |
| Assets | | | | |
| Current assets: | | | | |
| Cash and cash equivalents | | $ | 583,145 | | | $ | 581,806 | |
Receivables1, net of allowance for credit losses of $1,917 and $3,378 at June 30, 2026, and December 31, 2025, respectively | | 191,311 | | | 176,779 | |
| | | | |
Prepaid expenses and other current assets, net2 | | 72,473 | | | 72,647 | |
| Total current assets | | 846,929 | | | 831,232 | |
| Property and equipment, net | | 12,390 | | | 8,339 | |
| Operating lease right-of-use assets | | 22,674 | | | 23,705 | |
| Debt and equity securities | | 65,986 | | | 69,669 | |
| Intangible assets, net | | 144,459 | | | 157,804 | |
| Goodwill, net | | 328,462 | | | 336,825 | |
| Equity method investments | | 75,859 | | | 80,440 | |
| Deferred tax assets | | 24,641 | | | 22,302 | |
Other non-current assets, net3 | | 69,028 | | | 65,194 | |
| Total assets | | $ | 1,590,428 | | | $ | 1,595,510 | |
| Liabilities and equity | | | | |
| Current liabilities: | | | | |
Accounts payable4 | | $ | 133,662 | | | $ | 136,962 | |
Accrued expenses5 | | 60,940 | | | 66,690 | |
| | | | |
Current portion of operating lease liabilities6 | | 8,105 | | | 9,617 | |
| Contract liabilities | | 103,841 | | | 89,994 | |
| Taxes payable | | 4,080 | | | 4,136 | |
| | | | |
| | | | |
| Provisions and defined pension benefits | | 7,465 | | | 8,766 | |
| Other current liabilities | | 3,467 | | | 2,457 | |
| Total current liabilities | | 321,560 | | | 318,622 | |
| Non-current liabilities: | | | | |
Long-term operating lease liabilities7 | | 14,525 | | | 14,055 | |
| Defined severance benefits | | 22,838 | | | 25,069 | |
| Deferred tax liabilities | | 6,100 | | | 5,755 | |
| Other non-current liabilities | | 3,619 | | | 3,737 | |
| Total liabilities | | 368,642 | | | 367,238 | |
| Commitments and Contingencies (Note 8) | | | | |
| Redeemable non-controlling interest in subsidiary | | $ | 24,459 | | | $ | 24,540 | |
| Stockholders' equity: | | | | |
| Common stock, $0.0001 par value (2,000,000,000 authorized, 135,663,014 shares and 130,776,161 shares issued and outstanding as of June 30, 2026, and December 31, 2025, respectively) | | 14 | | | 13 | |
| | | | |
| Additional paid-in capital | | 2,187,794 | | | 2,137,926 | |
| Accumulated other comprehensive loss | | (145,831) | | | (114,363) | |
| Accumulated deficit | | (877,827) | | | (853,124) | |
| Total stockholders' equity attributable to WEBTOON Entertainment Inc. | | 1,164,150 | | | 1,170,452 | |
| Non-controlling interests in consolidated subsidiaries | | 33,177 | | | 33,280 | |
| | | | | | | | | | | | | | |
| Total equity | | $ | 1,197,327 | | | $ | 1,203,732 | |
| Total liabilities, redeemable non-controlling interest, and equity | | $ | 1,590,428 | | | $ | 1,595,510 | |
1.Includes amounts due from related parties of $59,283 and $55,156 as of June 30, 2026, and December 31, 2025, respectively.
2.Includes amounts due from related parties of $4,881 and $4,730 as of June 30, 2026, and December 31, 2025, respectively.
3.Includes amounts due from related parties of $33,529 and $33,913 as of June 30, 2026, and December 31, 2025, respectively.
4.Includes amounts due to related parties of $20,010 and $18,765 as of June 30, 2026, and December 31, 2025, respectively.
5.Includes amounts due to related parties of $5,898 and $6,849 as of June 30, 2026, and December 31, 2025, respectively.
6.Includes amounts due to related parties of $4,866 and $5,221 as of June 30, 2026, and December 31, 2025, respectively.
7.Includes amounts due to related parties of $2,714 and $5,371 as of June 30, 2026, and December 31, 2025, respectively.
WEBTOON Entertainment Inc.
Consolidated Statements of Operations and Comprehensive Loss
(unaudited)
(in thousands of USD, except share and per share data)
| | | | | | | | | | | | | | | | | | | | | | | | | | |
| | Three Months Ended | | Six Months Ended |
| | June 30, 2026 | | June 30, 2025 | | June 30, 2026 | | June 30, 2025 |
Revenue1 | | $ | 338,465 | | | $ | 348,271 | | | $ | 659,337 | | | $ | 673,978 | |
Cost of revenue2 | | (250,329) | | | (260,992) | | | (488,153) | | | (515,088) | |
Marketing3 | | (38,336) | | | (31,070) | | | (68,856) | | | (62,613) | |
General and administrative expenses4 | | (65,368) | | | (64,972) | | | (125,927) | | | (131,674) | |
| Operating income (loss) | | (15,568) | | | (8,763) | | | (23,599) | | | (35,397) | |
| Interest income | | 4,485 | | | 4,910 | | | 8,859 | | | 10,023 | |
| Interest expense | | (17) | | | (2) | | | (34) | | | (4) | |
| Gain (loss) on equity method investments, net | | 988 | | | 507 | | | 542 | | | (62) | |
Other income (loss), net5 | | 2,472 | | | (1,367) | | | 467 | | | 1,303 | |
| Income (loss) before income tax | | (7,640) | | | (4,715) | | | (13,765) | | | (24,137) | |
| Income tax benefit (expense) | | (6,937) | | | 832 | | | (9,609) | | | (1,715) | |
| Net income (loss) | | $ | (14,577) | | | $ | (3,883) | | | $ | (23,374) | | | $ | (25,852) | |
| Net income (loss) attributable to WEBTOON Entertainment Inc. | | (15,248) | | | (4,326) | | | (24,703) | | | (26,715) | |
| Net income (loss) attributable to non-controlling interests and redeemable non-controlling interests | | 671 | | | 443 | | | 1,329 | | | 863 | |
| Other comprehensive income (loss): | | | | | | | | |
| Foreign currency translation adjustments, net of tax | | (9,171) | | | 41,120 | | | (32,918) | | | 47,692 | |
| Share of other comprehensive loss of equity method investments, net of tax | | $ | (48) | | | $ | 568 | | | $ | (63) | | | $ | 425 | |
| Total other comprehensive income (loss), net of tax | | (9,219) | | | 41,688 | | | (32,981) | | | 48,117 | |
| Total comprehensive income (loss) | | $ | (23,796) | | | $ | 37,805 | | | $ | (56,355) | | | $ | 22,265 | |
| Total comprehensive income (loss) attributable to WEBTOON Entertainment Inc. | | $ | (24,072) | | | $ | 35,802 | | | $ | (56,171) | | | $ | 19,803 | |
| Total comprehensive income (loss) attributable to non-controlling interests and redeemable non-controlling interests | | $ | 276 | | | $ | 2,003 | | | (184) | | | 2,462 | |
| | | | | | | | |
| Weighted average shares outstanding | | | | | | | | |
| Basic | | 135,250,711 | | | 130,358,706 | | 134,439,157 | | | 129,980,922 | |
| Diluted | | 135,250,711 | | | 130,358,706 | | 134,439,157 | | | 129,980,922 | |
| | | | | | | | |
| Income (loss) per share attributable to WEBTOON Entertainment Inc. | | | | | | | | |
| Basic | | $ | (0.11) | | | $ | (0.03) | | | $ | (0.18) | | | $ | (0.21) | |
| Diluted | | $ | (0.11) | | | $ | (0.03) | | | $ | (0.18) | | | $ | (0.21) | |
1.Includes amounts earned from related parties of $24,551 and $18,278 for the three months ended June 30, 2026, and June 30, 2025, respectively, and $42,794 and $35,991 for the six months ended June 30, 2026, and June 30, 2025, respectively.
2.Includes amounts incurred from related parties of $28,259 and $28,399 for the three months ended June 30, 2026, and June 30, 2025, respectively, and $55,330 and $56,530 for the six months ended June 30, 2026, and June 30, 2025, respectively.
3.Includes amounts incurred from related parties of $613 and $(2,870) for the three months ended June 30, 2026, and June 30, 2025, respectively, and $(1,116) and $(5,451) for the six months ended June 30, 2026, and June 30, 2025, respectively.
4.Includes amounts incurred from related parties of $8,031 and $7,023 for the three months ended June 30, 2026, and June 30, 2025, respectively, and $15,848 and $13,936 for the six months ended June 30, 2026, and June 30, 2025, respectively.
5.Includes amounts earned from related parties of $384 and $424 for the three months ended June 30, 2026, and June 30, 2025, respectively, and $792 and $835 for the six months ended June 30, 2026, and June 30, 2025, respectively.
WEBTOON Entertainment Inc.
Consolidated Statements of Cash Flows
(unaudited)
(in thousands of USD)
| | | | | | | | | | | |
| For the Six Months Ended |
| June 30, 2026 | | June 30, 2025 |
| Operating activities: | | | |
Net income (loss) | $ | (23,374) | | | $ | (25,852) | |
| Adjustments to reconcile net loss to net cash used in operating activities: | | | |
| Provision for credit losses | (446) | | | 894 | |
| Depreciation and amortization | 15,341 | | | 16,844 | |
| Operating lease expense | 5,123 | | | 4,479 | |
Gain on foreign currency, net | (6,790) | | | (3,644) | |
Deferred tax benefit | (2,773) | | | (5,005) | |
Loss on debt and equity securities, net | 672 | | | 2,376 | |
| Change in severance benefit, net | 1,847 | | | 1,165 | |
| (Gain) loss on equity method investments, net | (542) | | | 62 | |
| | | |
| Stock-based compensation | 19,730 | | | 25,498 | |
| | | |
| Other non-cash items | 275 | | | (2,336) | |
| Changes in operating assets and liabilities | | | |
| Changes in receivables | (23,218) | | | (3,088) | |
| Changes in other assets | (19,600) | | | (9,545) | |
| Changes in accounts payable | (1,828) | | | (5,317) | |
| Changes in accrued expenses | (2,204) | | | (16,251) | |
| Changes in contract liabilities | 18,571 | | | 10,286 | |
| | | |
| | | |
| | | |
| Changes in other liabilities | 1,238 | | | 8,762 | |
| Changes in operating lease liabilities | $ | (4,678) | | | $ | (3,330) | |
| | | |
| | | |
Net cash used in operating activities | $ | (18,097) | | | $ | (12,951) | |
| Investing activities: | | | |
| Proceeds from maturities of short-term investments | 9,278 | | | 32,257 | |
| | | |
| Proceeds from sale of property and equipment | 82 | | | 225 | |
| Purchases of property and equipment | (4,763) | | | (2,297) | |
| Purchases of debt and equity securities | (643) | | | (3,790) | |
| | | |
| Payment made for short-term investments | (10,167) | | | (16,619) | |
| Payment made for loan receivable | (77) | | | (823) | |
| Purchases of intangible assets | (4,027) | | | (4,460) | |
| | | |
| | | |
| Other investing activities | — | | | 1,366 | |
| Net cash (used in) provided by investing activities | $ | (10,317) | | | $ | 5,711 | |
| Financing activities: | | | |
| | | |
Proceeds from issuance of common stock related to private placement, net | 32,682 | | | — | |
| Other financing activities | 307 | | | 229 | |
| | | |
| | | |
| | | |
| | | |
| | | |
Net cash provided by financing activities | $ | 32,989 | | | $ | 229 | |
| Effect of exchange rate changes on cash and cash equivalents | (3,236) | | | 16,155 | |
| Cash and cash equivalents: | | | |
| Net increase in cash and cash equivalents | 1,339 | | | 9,144 | |
| Cash and cash equivalents at beginning of the period | 581,806 | | | 572,402 | |
| Cash and cash equivalents at end of the period | $ | 583,145 | | | $ | 581,546 | |
| Supplemental disclosure: | | | |
| Income taxes paid | $ | 5,978 | | | $ | 14,298 | |
| Interest paid | $ | — | | | $ | 1 | |
| | | |
| Purchase of property and equipment included in accounts payable | $ | 1,792 | | | $ | — | |
| Purchase of intangible assets included in accounts payable | $ | 1,162 | | | $ | — | |
| | | |
| | | |
| | | |
| Reclassification of long-term advances to current | $ | (5,321) | | | $ | 49,443 | |
| | | | | | | | | | | |
| Increase in right-of-use assets recognized from new lease agreements | $ | 4,882 | | | $ | 12,477 | |
| Reclassification of construction in progress to property and equipment | $ | 833 | | | $ | — | |
Reconciliation of Non-GAAP Measures
The following table presents a reconciliation of revenue to revenue on a constant currency basis, and ARPPU to ARPPU on a constant currency basis, respectively, for each of the periods presented.
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | Three Months Ended June 30, | | | | Six Months Ended June 30, | | | |
| (in thousands of USD, except percentages) | | 2026 | | 2025 | | Change | | 2026 | | 2025 | | Change | |
| Total Revenue | | $ | 338,465 | | | $ | 348,271 | | | (2.8%) | | $ | 659,337 | | | $ | 673,978 | | | (2.2%) | |
| | | | | | | | | | | | | |
| Effects of foreign currency rate fluctuations | | 27,929 | | | - | | | N/A | | 33,420 | | | - | | | N/A | |
| Revenue on a Constant Currency Basis | | $ | 366,394 | | | $ | 348,271 | | | 5.2% | | $ | 692,757 | | | $ | 673,978 | | | 2.8% | |
| Paid Content Revenue | | $ | 263,941 | | | $ | 274,914 | | | (4.0%) | | $ | 525,379 | | | $ | 535,139 | | | (1.8%) | |
| | | | | | | | | | | | | |
| Effects of foreign currency rate fluctuations | | 22,741 | | | - | | | N/A | | 27,537 | | | - | | | N/A | |
| Paid Content Revenue on a Constant Currency Basis | | $ | 286,682 | | | $ | 274,914 | | | 4.3% | | $ | 552,916 | | | $ | 535,139 | | | 3.3% | |
| Advertising Revenue | | $ | 47,124 | | | $ | 45,220 | | | 4.2% | | $ | 86,806 | | | $ | 85,118 | | | 2.0% | |
| Effects of foreign currency rate fluctuations | | 3,282 | | | - | | | N/A | | 3,823 | | | - | | | N/A | |
| Advertising Revenue on a Constant Currency Basis | | $ | 50,406 | | | $ | 45,220 | | | 11.5% | | $ | 90,629 | | | $ | 85,118 | | | 6.5% | |
| IP Adaptations Revenue | | $ | 27,400 | | | $ | 28,138 | | | (2.6%) | | $ | 47,152 | | | $ | 53,721 | | | (12.2%) | |
| | | | | | | | | | | | | |
| Effects of foreign currency rate fluctuations | | 1,906 | | | - | | | N/A | | 2,059 | | | - | | | N/A | |
| IP Adaptations Revenue on a Constant Currency Basis | | $ | 29,306 | | | $ | 28,138 | | | 4.2% | | $ | 49,211 | | | $ | 53,721 | | | (8.4%) | |
| Paid Content Average Revenue Per Paying User ("ARPPU") | | | | | | | | | | | | | |
| Korea Paid Content Revenue | | $ | 93,521 | | | $ | 80,645 | | | 16.0% | | $ | 180,409 | | | $ | 157,671 | | | 14.4% | |
| Korea ARPPU | | 8.3 | | | 7.9 | | | 5.0% | | 8.0 | | | 7.7 | | | 4.6% | |
| | | | | | | | | | | | | |
| Effects of foreign currency rate fluctuations | | 0.7 | | | - | | | N/A | | 0.4 | | | - | | | N/A | |
| Korea ARPPU on a Constant Currency Basis | | $ | 9.0 | | | $ | 7.9 | | | 14.8% | | $ | 8.4 | | | $ | 7.7 | | | 10.1% | |
| Japan Paid Content Revenue | | $ | 135,963 | | | $ | 161,076 | | | (15.6%) | | $ | 275,145 | | | $ | 311,477 | | | (11.7%) | |
| Japan ARPPU | | 22.1 | | | 23.7 | | | (6.7%) | | 22.3 | | | 23.0 | | | (3.0%) | |
| Effects of foreign currency rate fluctuations | | 2.3 | | | - | | | N/A | | 1.5 | | | - | | | N/A | |
| Japan ARPPU on a Constant Currency Basis | | $ | 24.4 | | | $ | 23.7 | | | 2.9% | | $ | 23.8 | | | $ | 23.0 | | | 3.3% | |
| Rest of World Paid Content Revenue | | $ | 34,457 | | | $ | 33,193 | | | 3.8% | | $ | 69,825 | | | $ | 65,991 | | | 5.8% | |
| Rest of World ARPPU | | 6.9 | | | 6.6 | | | 4.4% | | 6.8 | | | 6.5 | | | 4.4% | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| Rest of World ARPPU on a Constant Currency Basis | | $ | 6.9 | | | $ | 6.6 | | | 4.4% | | $ | 6.8 | | | $ | 6.5 | | | 4.4% | |
1ARPPU is calculated by taking Paid Content revenue and dividing it by the number of monthly paid users ("MPU") for such month, averaged over each month in the given period. ARPPU on a constant currency basis is calculated by dividing Paid Content revenue on a constant currency basis by the number of MPU for such month, averaged over each month in the given period. Where each metric is country specific, the numerator is Paid Content revenue on a constant currency basis by country and the denominator is users by country.
The following table presents a reconciliation of net loss to EBITDA, Adjusted EBITDA and Adjusted EBITDA Margin for each of the periods presented.
| | | | | | | | | | | | | | | | | | | | | | | | | | |
| | Three Months Ended June 30, | | Six Months Ended June 30, |
| (in thousands of USD, except percentages) | | 2026 | | 2025 | | 2026 | | 2025 |
| Net income (loss) | | $ | (14,577) | | | $ | (3,883) | | | $ | (23,374) | | | $ | (25,852) | |
| | | | | | | | |
| Interest income | | (4,485) | | | (4,910) | | | (8,859) | | | (10,023) | |
| Interest expense | | 17 | | | 2 | | | 34 | | | 4 | |
| Income tax (benefit) expense | | 6,937 | | | (832) | | | 9,609 | | | 1,715 | |
| Depreciation and amortization | | 7,343 | | | 8,407 | | | 15,341 | | | 16,844 | |
| EBITDA | | $ | (4,765) | | | $ | (1,216) | | | $ | (7,249) | | | $ | (17,312) | |
Stock-based compensation expense(1) | | 12,105 | | | 8,463 | | | 19,730 | | | 25,498 | |
Restructuring, advisory and legal fees(2) | | 1,114 | | | 1,476 | | | 2,381 | | | 3,118 | |
(Gain) loss on fair value instruments, net(3) | | (1,989) | | | 1,446 | | | 638 | | | 2,376 | |
(Gain) loss on equity method investments, net(4) | | (988) | | | (507) | | | (542) | | | 62 | |
Adjusted EBITDA(5) | | $ | 5,477 | | | $ | 9,662 | | | $ | 14,958 | | | $ | 13,742 | |
| Net income (loss) margin | | (4.3) | % | | (1.1) | % | | (3.5) | % | | (3.8) | % |
| Adjusted EBITDA Margin | | 1.6 | % | | 2.8 | % | | 2.3 | % | | 2.0 | % |
| Weighted average shares outstanding | | | | | | | | |
| Basic | | 135,250,711 | | 130,358,706 | | 134,439,157 | | | 129,980,922 | |
| Diluted | | 135,250,711 | | 130,358,706 | | 134,439,157 | | | 129,980,922 | |
| Earnings (loss) per share | | | | | | | | |
| Basic | | $ | (0.11) | | | $ | (0.03) | | | $ | (0.18) | | | $ | (0.21) | |
| Diluted | | $ | (0.11) | | | $ | (0.03) | | | $ | (0.18) | | | $ | (0.21) | |
Adjusted EPS(6) | | | | | | | | |
| Basic | | $ | 0.04 | | | $ | 0.07 | | | $ | 0.11 | | | $ | 0.11 | |
| Diluted | | $ | 0.04 | | | $ | 0.07 | | | $ | 0.11 | | | $ | 0.11 | |
(1)Represents non-cash stock-based compensation expense related to WEBTOON’s equity incentive plan and stock-based compensation plans of NAVER Corp. and Munpia Inc., including amounts which are cash settled.
(2)Represents specific costs that are discrete to the periods presented and are not indicative of our core ongoing operations. For the three months ended June 30, 2026, these amounts were comprised of (i) non-routine legal and professional fees associated with the defense of the 2024 IPO-related shareholder litigation, which are outside the ordinary course of business; (ii) professional fees and severance costs directly related to the strategic restructuring initiative of our Wattpad business; and (iii) a penalty, and related professional fees, arising from a resolved regulatory matter concerning foreign exchange transaction reporting. For the six months ended June 30, 2026, these amounts were comprised of (i) non-routine legal and professional fees associated with the defense of the 2024 IPO-related shareholder litigation, which are outside the ordinary course of business, (ii) one-time advisory fees related to the purchase agreement that do not qualify as equity issuance costs; (iii) professional fees and severance costs directly related to the strategic restructuring initiative of our Wattpad business; and (iv) a penalty, and related professional fees, arising from a resolved regulatory matter concerning foreign exchange transaction reporting. For the three and six months ended June 30, 2025, these amounts included (i) non-routine legal and professional fees associated with the defense of the 2024 IPO-related shareholder litigation, which are outside the ordinary course of business; and (ii) professional fees associated with the initial implementation of Sarbanes-Oxley compliance and IPO readiness.
(3)Represents unrealized net (gain) loss of financial assets measured at FVPL, which include the Company's equity investments.
(4)Represents our proportionate share of recognized losses associated with our investments accounted for using the equity method.
(5)Totals may not foot due to rounding.
(6)The numerator for Adjusted EPS is calculated by adjusting Net Income (Loss) by the same items in the Net Income (Loss) to Adjusted EBITDA reconciliation. The denominator for computing Adjusted EPS is the same as that used for Basic and Diluted EPS.
Contact Information
Investor Relations
Soohwan Kim, CFA
Corporate Communications
Kiel Hume
WEBTOON Expands Global IP Business with Strategic Investment in RI Games Holdings Inc.
Dedicated games pipeline built on stories with established global fandom expands WEBTOON’s ecosystem with proven IP
Los Angeles (August 10, 2026) — WEBTOON Entertainment Inc. (Nasdaq: WBTN) today announced it has entered into a definitive agreement to make a strategic investment in RI Games Holdings Inc. The investment gives WEBTOON a dedicated pipeline to develop games from hit webcomics with established, built-in global fandoms. Upon closing, WEBTOON Entertainment will hold a 60% majority stake in RI Games Holdings.
Together, WEBTOON and RI Games Holdings plan to develop and launch multiple games over the next four years, based on proven intellectual property (IP) with an established global fan base. RI Games Holdings operates through two game development studios, GrayGames and Offbeat. The slate includes games based on the hit series Overgeared (1.3B global views), Doom Breaker (590M global views), and WEBTOON sensation Omniscient Reader (aka ORV, 3.05B global views).1 Each title is part of a broader franchise strategy, with planned anime adaptations helping extend these stories and engage wider audiences: from webcomic to animation and game.
Leading the lineup is a new action MMORPG based on the hit webcomic, Overgeared, scheduled for a global launch later this year. Developed by GrayGames and published by NEXON, the game is planned to launch alongside an anime adaptation, which premieres in October 2026. Together, the releases will drive a coordinated cross-media expansion designed to broaden the franchise’s global reach and give fans new ways to experience the world of Overgeared.
"WEBTOON is where global fandoms begin, and with this investment we're taking a more direct role in growing stories into global franchises," said Junkoo Kim, Founder & CEO of WEBTOON Entertainment. "Games are one of the most immersive forms of fandom, and building them from stories fans already love is a powerful way to reach new audiences everywhere. This strengthens our track record of turning original stories into global franchises across animation, television, film, publishing, and now games."
1 View counts are current as of the date of publication
RI Games Holdings was founded in 2022 by Kevin Tail Han, who also founded Redice Studio, the webcomic studio behind some of the biggest titles in webcomics, including Solo Leveling and Omniscient Reader (aka ORV). RI Games Holdings develops games for players around the world, with a team of top developers whose track record includes MapleStory M, Tower of God: New World, The Seven Deadly Sins: Grand Cross, Lineage W, and Aion 1, among others.
"We look forward to partnering with WEBTOON on the next phase of growth for RI Games Holdings," said Kevin Tail Han, Founder of RI Games Holdings. "Driven by our deep understanding of and passion for WEBTOON IP, we aim to create games that deliver immersive interactive experiences, bringing fans together while extending the reach and experience of each IP."
WEBTOON Entertainment’s global IP business adapts stories across animation, television, film, publishing, and games, scaling those fandoms to global audiences. Each new format also brings fresh audiences back to the original series on WEBTOON, deepening engagement with the original stories and expanding the audiences for the whole franchise.
WEBTOON Entertainment’s strong track record of delivering hits for streamers like Netflix, Disney+, Prime Video, and Crunchyroll – including Emmy-nominated Chicken Nugget, Bloodhounds S2, Clevatess S2, and The Legend of Kitchen Soldier – gives the Company confidence in the opportunity presented by an expansion into gaming.
Transaction Structure
WEBTOON Entertainment has agreed to acquire a 60% stake in RI Games Holdings for an aggregate purchase price of approximately $100M, funded with cash on hand. The acquisition will occur in two installments, the first at an initial closing shortly following signing, and the second at a subsequent closing, in each case subject to certain closing conditions.
The agreement also includes performance-based provisions for the remaining stake. If certain milestones are met, RI Games Holdings’ selling shareholder will have the right to sell their remaining 40% stake to WEBTOON on pre-agreed terms, payable in a combination of cash and shares of WEBTOON common stock (with the number of shares issuable subject to a cap). If those milestones are not met, WEBTOON will have the right to sell back a portion of its stake to the selling shareholder.
Second Quarter 2026 Earnings Conference Call & Webcast Details
Also today, WEBTOON Entertainment issued second quarter 2026 financial results. The Company’s management team will host a conference call at 5:30 p.m. ET today to review the results.
A live webcast of the conference call will be available online at https://ir.webtoon.com/.
For those unable to listen to the live webcast, an archived version will be available at the same location for up to one year.
###
About WEBTOON Entertainment
WEBTOON Entertainment is a leading global entertainment company and home to some of the world's largest storytelling platforms. As the global leader and pioneer of the mobile webcomic format, WEBTOON Entertainment has transformed comics and visual storytelling for fans and creators.
With its CANVAS UGC platform empowering anyone to become a creator, and a growing roster of superstar WEBTOON Originals creators and series, WEBTOON Entertainment’s passionate fandoms are the new face of pop culture. WEBTOON Entertainment adaptations are available on Netflix, Prime Video, Crunchyroll, and other screens around the world, and the company’s content partners have included Warner Bros. Animation, Discord, HYBE, and Duolingo, among many others.
With approximately 155 million monthly active users, WEBTOON Entertainment’s IP & Creator Ecosystem of aligned brands and platforms include WEBTOON, Wattpad--the world’s leading webnovel platform--WEBTOON Productions, Studio N, Studio LICO, WEBTOON Unscrolled, LINE MANGA, and eBookJapan, among others.
Forward-Looking Statements
Certain statements in this press release may constitute “forward-looking statements” within the meaning of the Private Securities Litigation Reform Act of 1995, including statements relating to the proposed acquisition of a controlling interest in RI Games Holdings Inc. and the timing and completion of the first and second closings; the development, launch timing and commercial performance of games and related adaptations; plans to develop and launch multiple games over the coming years; the parties’ respective contingent rights to require the purchase or sale of equity interests; and the anticipated benefits of the transaction. These statements are based on the views and assumptions of WEBTOON’s management as of the date of this release and are subject to change. Actual results may differ materially from those expressed or implied, including as a result of the failure to satisfy the conditions to, or to complete, the first or second closing; risks relating to game development, launch timing and commercial performance; the retention of key personnel; the potential issuance of shares of WEBTOON common stock and resulting dilution; and other developments beyond WEBTOON’s control. Additional factors are set forth under “Risk Factors” in WEBTOON’s most recent Annual Report on Form 10-K, its Quarterly Reports on Form 10-Q, and subsequent filings with the U.S. Securities and Exchange Commission. WEBTOON undertakes no obligation to update these statements, except as required by law.