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6-K

Blue Hat Interactive Entertainment Technology (BHATF)

6-K 2021-10-25 For: 2021-10-25
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Added on April 06, 2026

UNITED STATES

SECURITIES AND EXCHANGE COMMISSION

Washington, D.C. 20549

FORM 6-K

REPORT OF FOREIGN PRIVATE ISSUER PURSUANT TO RULE13a-16 OR 15d-16 UNDER THE

SECURITIES EXCHANGE ACT OF 1934

For the month of October 2021

Commission File Number 001-39001

Blue Hat Interactive Entertainment Technology

(Translation of registrant’s name into English)

7thFloor, Building C, No. 1010 Anling Road   <br><br>Huli District, Xiamen, China 361009   <br><br>(Address of principal executive office)

Indicate by check mark whether the registrant files or will file annual reports under cover of Form 20-F or Form 40-F. Form 20-F ☒ Form 40-F ☐

Indicate by check mark if the registrant is submitting the Form 6-K in paper as permitted by Regulation S-T Rule 101(b)(1): ☐

Indicate by check mark if the registrant is submitting the Form 6-K in paper as permitted by Regulation S-T Rule 101(b)(7):☐

Blue Hat Interactive Entertainment Technology furnishes under the cover of Form 6-K the following:

ExhibitNo. Descriptionof Exhibit
99.1 Press Release dated October 25, 2021, announcing its unaudited financial results for the quarter and six months ended June 30, 2021

SIGNATURES

Pursuant to the requirements of the Securities Exchange Act of 1934, the registrant has duly caused this report to be signed on its behalf by the undersigned, thereunto duly authorized.

Date: October 25, 2021

BLUE HAT INTERACTIVE ENTERTAINMENTTECHNOLOGY
By: /s/ Xiaodong Chen
Name: Xiaodong Chen
Title: Chief Executive Officer

Exhibit 99.1

A picture containing drawing
Description automatically generated

Blue Hat Announces Financial Results for Second Quarter and First Half of 2021, Highlighted by 269.6% Increase in Revenues to $17.9 Million for First Half 2021

Xiamen, China – October 25, 2021:Blue Hat Interactive Entertainment Technology (“Blue Hat” or the “Company”) (NASDAQ: BHAT), a leading communication services and Internet Data Center (“IDC”) business provider and developer, and an operator of mobile games and augmented reality (“AR”) education curricula and products in China, today announced its unaudited financial results for the three months ended June 30, 2021 (“Second Quarter 2021”) and six months ended June 30, 2021 (“First Half 2021”).

Second Quarter 2021 and First Half 2021Financial Highlights


Second Quarter 2021 total revenues of US<br>$8.0 million, compared to US $2.6 million in the prior-year period, driven by increased sales across all major business lines,<br>particularly mobile games and communication services.
Second Quarter 2021 gross profit of US<br>$4.7 million, up 138.4% from US $2.0 million in the prior-year period
Second Quarter 2021 income from operations<br>of US $1.9 million, up 159.0% from US $0.7 million in the prior-year period
Second Quarter 2021 net income of US $0.2<br>million, compared to US $0.5 million in the prior-year period, as a result of increased expenses related to bad debt provision.
First Half 2021 total revenues of US $17.9<br>million, compared to US $4.9 million in the prior-year period
First Half 2021 gross profit of US $8.8<br>million, up 140.9% from US $3.7 million in the prior-year period
First Half 2021 income from operations<br>of US $3.6 million, up 124.9% from US $1.6 million in the prior-year period
First Half 2021 net income of US $1.4 million,<br>up 9.6% from US $1.3 million in the prior-year period
US $11.5 million in cash and cash equivalents<br>at June 30, 2021

Management Commentary


Mr. Xiaodong Chen, CEO of Blue Hat, stated, “We continued to see strong growth across all our lines of business in Second Quarter 2021, which resulted in strong top line growth during the Second Quarter 2021 and First Half 2021. We more than tripled growth on the top line in First Half 2021, achieving US $17.9 million in total revenues, largely driven by US $7.1 million in contributions from our new IDC business and an additional US $4.7 million in contributions from mobile games following the integration of recent acquisitions and ongoing development of these businesses in First Half 2021. We remain optimistic about the ongoing growth potential of all of our business segments and were pleased to announce earlier this month that our operating subsidiary Xunpusen Technology Co., Ltd. (“Xunpusen”) was engaged as the provider of SMS channel services for JD Cloud, a leading cloud computing brand under tech company JD Technology Group. We believe this new client win further solidifies our position as a leader in communication services and look forward to building upon the positive momentum the Company has established with these results in First Half 2021.”

Recent Operating Highlights


In October<br> 2021, Blue Hat announced that Xunpusen signed an agreement to provide SMS channel services for<br> JD Cloud. Xunpusen has been engaged as the channel and port provider for JD Cloud’s SMS channels<br> services. The agreement is in effect through May 25, 2022.

Second Quarter 2021 Results


Total revenues were US $8.0 million for the Second Quarter 2021, an increase of US $5.4 million, or 206.4%, compared to US $2.6 million in the prior-year period. While COVID-19 posed negative impact on revenues in the prior-year period, the significant revenue growth was primarily attributable to increased contributions from the mobile games and communication services businesses, as well as the acquisitions of Xunpusen and Fuzhou Csfctech Co., Ltd. And its two subsidiaries (“Csfctech”) in the Second Quarter 2021.

Revenues from sales of interactive toys(animation series) were US $0.4 million for the Second Quarter 2021, compared to US $148 in the prior-year period.

Revenues from sales of interactive toys(game series) were US $2.4 million for the Second Quarter 2021, up 17.8% from US $2.0 million in the prior-year period.

Revenues from mobile games increased to US $3.4 million for the Second Quarter 2021, from US $0.6 million in the prior-year period, following the acquisition of Csfctech in January 2021.

Revenues from AR education, previously included under interactive toys (animation series), were US $850 in Second Quarter 2021. Growth in the AR education business has been primarily driven by the roll-out and implementation of Blue Hat’s ARIC system to various schools. This business may be subject to seasonality as the Company anticipates higher revenues from AR education in the first and third quarters of a year, coinciding with the beginning of school terms in February and September.

Revenues from communication services were US $1.8 million for the Second Quarter 2021, compared to nil in the prior-year period. The gain was due to the acquisition of Xunpusen in the second half of 2020.

Gross profit increased 138.4% to US $4.7 million for the Second Quarter 2021 from US $2.0 million in the prior-year period. Gross margin was 58.9% for the Second Quarter 2021compared to 75.7% in the prior-year period. The decrease was due to higher initial costs associated with establishing the new businesses and integrating acquisitions into the Company’s operations.

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Total operating expenses increased to US $2.8 million for the Second Quarter 2021, from US $1.2 million in the prior-year period, as a result of increased selling expenses related to marketing the Company’s new businesses and promoting newly launched mobile games following the acquisition of Csfctech, as well as increased R&D expenses related to the development of new mobile games.

Income from operations increased 159.0% to US $1.9 million for the Second Quarter 2021, from US $0.7 million in the prior-year period.

Net income was US $0.2 million for the Second Quarter 2021, compared to US $0.5 million in the prior-year period. The decrease was primarily driven by the increase in operating expenses described above and an increase in other expenses related to bad debt provision in the Company’s AR toys business. The Company counts accounts receivable within 3 to 12 months as bad debt, and currently expects to collect such debts.

Basic and diluted earnings per share were US $0.003 for the Second Quarter 2021, compared to US $0.014 for the prior-year period.

First Half 2021 Results


Total revenues were US $17.9 million for the First Half 2021, an increase of US $13.1 million, or 269.6%, compared to US $4.9 million in the prior-year period. While COVID-19 had a negative impact on revenues in the prior-year period, revenue growth was primarily attributable to increased contributions from the Csfctech mobile games business acquired in the First Half 2021 and the Xunpusen communication services business acquired in the First Half 2021.

Revenues from sales of interactive toys(animation series) were US $0.5 million for the six months ended June 30, 2021, compared to US $54 in the prior-year period.

Revenues from sales of interactive toys(game series) were US $4.3 million for the First Half 2021, compared to US $3.7 million in the prior-year period.

Revenues from mobile games were US $5.8 million for the First Half 2021, compared to US $1.2 million in the prior-year period.

Revenues from AR education, previously included under interactive toys (animation series), were US $0.2 million for the First Half 2021.

Revenues from communication services were US $7.1 million for the First Half 2021, compared to nil in the prior-year period.

Gross profit increased 140.9% to US $8.8 million for the First Half 2021, from US $3.7 million in the prior-year period.

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Interactive toys (animation series):<br>10.7%, or US $0.05 million
Interactive toys (game series):<br>57.6%, or US $2.5 million
Mobile games: 83.5%, or US $4.9<br>million
AR education: 93.8%, or US $0.2<br>million
Communication services: 16.5%, or<br>US $1.2 million

Total gross margin was 49.0% for the First Half 2021, compared to 75.2% in the prior-year period.

Total operating expenses increased to US $5.2 million for the First Half 2021, from US $2.0 million in the prior-year period, primarily as a result of increased expenses as described above in the Second Quarter 2021 Results.

Income from operations increased 124.9% to US $3.6 million for the First Half 2021, from US $1.6 million in the prior-year period.

Net income increased 9.6% to US $1.4 million for the First Half 2021, from US $1.3 million in the prior-year period.

Basic and diluted earnings per share were US $0.03 for the First Half 2021, compared to US $0.04 in the prior-year period.

Balance Sheet Highlights


As of June 30, 2021, Blue Hat had cash and cash equivalents of US $11.5 million, working capital of US $35.9 million and total shareholders’ equity of US $81.6 million, compared to cash and cash equivalents of US $15.8 million, working capital of US $34.0 million and total shareholders’ equity of US $58.9 million, respectively, at December 31, 2020.

During the Second Quarter 2021, the Company completed a registered direct offering with two institutional investors for the purchase and sale of 6.29 million ordinary shares at a price of $0.90 per share, resulting in total gross proceeds of approximately $5.66 million before deducting the placement agent’s fees and other offering expenses. The net proceeds were approximately $5.23 million.

About Blue Hat


Blue Hat is a leading communication services and IDC business provider as well as a producer, developer and operator of AR interactive entertainment games, toys and educational materials in China. Distinguished by its own proprietary technology, Blue Hat aims to create an engaging, interactive and immersive community for its users. For more information, please visit the Company’s investor relations website at http://ir.bluehatgroup.com. The Company routinely provides important information on its website.

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Forward-Looking Statements


This release contains forward-looking statements within the meaning of Section 27A of the Securities Act of 1933, as amended and Section 21E of the Securities Exchange Act of 1934, as amended. All forward-looking statements are inherently uncertain as they are based on current expectations and assumptions concerning future events or future performance of the Company. Readers are cautioned not to place undue reliance on these forward-looking statements, which are only predictions and speak only as of the date hereof. In evaluating such statements, prospective investors should review carefully various risks and uncertainties identified in this release and matters set in the Company’s SEC filings. These risks and uncertainties could cause the Company’s actual results to differ materially from those indicated in its forward-looking statements.

Contacts:

Blue Hat Interactive Entertainment Technology

Phone: +86 (592) 228-0010

Email: ir@bluehatgroup.net

Investor Relations:

The Equity Group Inc. In China
Carolyne Sohn, Vice President Lucy Ma, Associate
(415) 568-2255 +86 10 5661 7012
csohn@equityny.com lma@equityny.com
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BLUE HAT INTERACTIVE ENTERTAINMENT TECHNOLOGY AND SUBSIDIARIES

UNAUDITED CONSOLIDATED STATEMENTS OF INCOME AND COMPREHENSIVE INCOME

For the Three Months Ended June 30,
2021 2020
Revenues $ 8,001,157 $ 2,611,204
Cost of revenue 3,289,079 634,473
Gross profit 4,712,078 1,976,731
Operating expenses:
Selling 1,068,702 117,549
General and administrative 812,223 1,057,108
Research and development 933,106 69,128
Total operating expenses 2,814,031 1,243,785
Income from operations 1,898,047 732,946
Other income (expense)
Interest income 134,691 107,507
Interest expense (97,786 ) (51,053 )
Other finance expenses (40,693 ) 47,581
Other (expense) income, net (1,113,075 ) 2,328
Total other (expense) income, net (1,116,863 ) 106,363
Income before income taxes 781,184 839,309
Provision for income taxes 630,566 338,919
Net income 150,618 500,390
Other comprehensive income (loss)
Foreign currency translation adjustment 1,676,959 25,968
Comprehensive income $ 1,827,577 $ 526,358
Less: Comprehensive income attributable to non-controlling interests 221,402
Comprehensive income attributable to Blue Hat Interactive Entertainment shareholders 1,606,175 526,358
Weighted average number of ordinary shares
Basic 47,384,286 35,141,114
Diluted 52,628,146 35,141,114
Earnings per share
Basic $ 0.003 $ 0.014
Diluted $ 0.003 $ 0.014
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BLUE HAT INTERACTIVE ENTERTAINMENT TECHNOLOGY AND SUBSIDIARIES

UNAUDITED CONSOLIDATED STATEMENTS OF INCOME AND COMPREHENSIVE INCOME

For the Six Months Ended June 30,
2021 2020
Revenues $ 17,942,564 $ 4,854,862
Cost of revenue 9,148,926 1,203,962
Gross profit 8,793,638 3,650,900
Operating expenses:
Selling 1,648,748 290,699
General and administrative 2,128,000 1,596,818
Research and development 1,377,317 145,179
Total operating expenses 5,154,065 2,032,696
Income from operations 3,639,573 1,618,204
Other income (expense)
Interest income 134,885 107,884
Interest expense (235,401 ) (123,660 )
Other finance expenses (81,663 ) (10,168 )
Other (expense) income, net (1,082,566 ) 20,862
Total other (expense) income, net (1,264,745 ) (5,082 )
Income before income taxes 2,374,828 1,613,122
Provision for income taxes 993,712 353,359
Net income 1,381,116 1,259,763
Other comprehensive income (loss)
Foreign currency translation adjustment 1,310,783 (579,392 )
Comprehensive income $ 2,691,899 $ 680,371
Less: Comprehensive income attributable to non-controlling interests 748,596
Comprehensive income attributable to Blue Hat Interactive Entertainment shareholders 1,943,303 680,371
Weighted average number of ordinary shares
Basic 47,384,286 35,141,114
Diluted 52,628,146 35,141,114
Earnings per share
Basic $ 0.03 $ 0.04
Diluted $ 0.03 $ 0.04
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BLUE HAT INTERACTIVE ENTERTAINMENT TECHNOLOGY AND SUBSIDIARIES

UNAUDITED CONSOLIDATED BALANCE SHEETS

December 31,
ASSETS 2020
Current assets:
Cash and cash equivalents 11,503,578 $ 15,800,563
Restricted cash
Short-term investments
Accounts receivable, net 31,165,800 16,594,533
Accounts receivable - related party 1,906,101
Other receivables, net 14,733,377 14,350,223
Other receivables - related party 33,512
Inventories 200,279 117,075
Prepayments, net 2,403,234 1,917,780
Total current assets 60,039,780 50,686,275
Property and equipment, net 4,261,011 4,258,121
Other assets:
Prepayments 12,544,199 4,164,274
Operating lease, right-of-use asset 278,528 290,410
Intangible assets, net 25,849,682 14,252,575
Long-term investments 1,857,556 1,914,668
Deferred tax assets 256,460 119,127
Goodwill accounting 787,047
Total other assets 41,573,472 20,741,054
Total assets 105,874,263 $ 75,685,450
LIABILITIES AND SHAREHOLDERS’ EQUITY
Current liabilities:
Short-term loans - banks 1,360,495 $ 5,129,295
Current maturities of long-term loans - third party 14,117
Accounts payable 3,571,783 935,588
Convertible bonds payable 57,336 739,189
Other payables and accrued liabilities 11,179,429 1,846,917
Other payables - related party 211,818 25,837
Operating lease liabilities - current 229,521 300,468
Customer deposits 789,117 941,877
Accrual interest payable
Taxes payable 6,786,743 6,802,454
Total current liabilities 24,186,242 16,735,742
Other liabilities:
Operating lease liability 59,965
Long-term loans - third party
Total other liabilities 59,965
Total liabilities 24,246,207 16,735,742
COMMITMENTS AND CONTINGENCIES
Shareholders’ equity
Ordinary shares, 0.001 par value, 100,000,000 shares authorized, 53,417,200 shares issued and outstanding as of June 30, 2021, and 38,553,694 shares issued and outstanding as of December 31, 2020 53,417 38,554
Additional paid-in capital 35,693,329 23,466,482
Statutory reserves 2,204,174 2,204,174
Retained earnings 32,019,919 31,387,398
Accumulated other comprehensive income (loss) 3,052,478 1,741,696
Total Blue Hat Interactive Entertainment Technology shareholders’ equity 73,023,317 58,838,304
Non-controlling interests 8,604,739 111,404
Total equity 81,628,056 58,949,708
Total liabilities and shareholders’ equity 105,874,263 $ 75,685,450

All values are in US Dollars.

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