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8-K

Electronic Arts Inc. (EA)

8-K 2021-11-03 For: 2021-11-02
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UNITED STATES

SECURITIES AND EXCHANGE COMMISSION

Washington, D.C. 20549

FORM 8-K

CURRENT REPORT

Pursuant to Section 13 or 15(d)

of The Securities Exchange Act of 1934

Date of report (Date of earliest event reported) November 2, 2021

ELECTRONIC ARTS INC.

(Exact Name of Registrant as Specified in Its Charter)

Delaware 0-17948 94-2838567
(State or Other Jurisdiction<br> <br>of Incorporation) (Commission<br> <br>File Number) (IRS Employer<br> <br>Identification No.)
209 Redwood Shores Parkway, Redwood City, California 94065-1175
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(Address of Principal Executive Offices) (Zip Code)

(650) 628-1500

(Registrant’s Telephone Number, Including Area Code)

(Former Name or Former Address, if Changed Since Last Report)

Check the appropriate box below if the Form 8-K filing is intended to simultaneously satisfy the filing obligation of the registrant under any of the following provisions (see General Instruction A.2. below):

Written communications pursuant to Rule 425 under the Securities Act (17 CFR 230.425)
Soliciting material pursuant to Rule 14a-12 under the Exchange Act (17 CFR 240.14a-12)
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Pre-commencement communications pursuant to Rule 14d-2(b) under the Exchange Act (17 CFR 240.14d-2(b))
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Pre-commencement communications pursuant to Rule 13e-4(c) under the Exchange Act (17 CFR 240.13e-4(c))
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Indicate by check mark whether the registrant is an emerging growth company as defined in Rule 405 of the Securities Act of 1933(17 CFR §230.405) or Rule 12b-2 of the Securities Exchange Act of 1934 (17 CFR §240.12b-2).

Emerging growth company ☐

If an emerging growth company, indicate by check mark if the registrant has elected not to use the extended transition period for complying with any new or revised financial accounting standards provided pursuant to Section 13(a) of the Exchange Act. ☐

Securities registered pursuant to Section 12(b) of the Act:

Title of Each Class Trading<br> <br>Symbol Name of Each Exchange<br> <br>on Which Registered
Common Stock, $0.01 par value EA NASDAQ Global Select Market
Item 2.02 Result of Operations and Financial Condition.
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On November 3, 2021, Electronic Arts issued a press release announcing its financial results for the second fiscal quarter ended September 30, 2021. A copy of the press release is attached hereto as Exhibit 99.1.

Neither the information in this Form 8-K nor the information in the press release attached hereto as Exhibit 99.1 shall be deemed “filed” for purposes of Section 18 of the Securities Exchange Act of 1934, as amended (the “Exchange Act”), or incorporated by reference in any filing under the Securities Act of 1933, as amended, or the Exchange Act, except as shall be expressly set forth by specific reference in such a filing.

Item 8.01 Other Events.

On November 2, 2021, the Audit Committee of EA, on behalf of EA’s full Board of Directors declared a cash dividend of $0.17 per share of EA’s common stock. The dividend is payable on December 22, 2021 to stockholders of record as of the close of business on December 8, 2021.

Item 9.01 Financial Statements and Exhibits.

(d) Exhibits.

Exhibit No. Description
99.1 Press release dated November 3, 2021, relating to Electronic Arts Inc.’s financial results for its fiscal second quarter ended September 30, 2021.
104 Cover Page Interactive Data File (embedded within the Inline XBRL document).

INDEX TO EXHIBITS

Exhibit No. Description
99.1 Press release dated November 3, 2021, relating to Electronic Arts Inc.’s financial results for its fiscal second quarter ended September 30, 2021
EXHIBIT 104 Cover Page Interactive Data File (embedded within the Inline XBRL document).

SIGNATURE

Pursuant to the requirements of the Securities Exchange Act of 1934, as amended, the registrant has duly caused this report to be signed on its behalf by the undersigned hereunto duly authorized.

ELECTRONIC ARTS INC.
Dated: November 3, 2021 By: /s/ Blake Jorgensen
Blake Jorgensen
EVP and Chief Financial Officer

EX-99.1

EXHIBIT 99.1

Electronic Arts Reports Q2 FY22 Financial Results

Results Above Expectations, Raised Outlook for the Full Year

REDWOOD CITY, CA – November 3, 2021 – Electronic Arts Inc. (NASDAQ: EA) today announced preliminary financial results for its second fiscal quarter ended September 30, 2021.

“This was the strongest second quarter in the history of Electronic Arts, with more players around the world joining and engaging in our leading franchises, new launches and live services,” said Andrew Wilson, CEO of Electronic Arts. “Thanks to our incredibly talented teams, we’re excited to deliver more amazing experiences this holiday season, and connect hundreds of millions of players around the world through our EA SPORTS games, Apex Legends, Battlefield 2042 and more.”

“EA delivered another strong quarter, primarily driven by our EA SPORTS titles and Apex Legends,” said CFO Blake Jorgensen. “Based on our confidence in our franchises and live services, we are again raising guidance this quarter. We’re positioned for a strong holiday season driven by our exciting Battlefield 2042 game, with growth drivers in place for this year, next year, and beyond.”

Selected Operating Highlights and Metrics

Net bookings^1^ for the trailing twelve months was<br>$7.077 billion, up 27% year-over-year.
In the first six months of the fiscal year, approximately 100 million players have engaged with our EA<br>SPORTS^TM^ global football franchise across all platforms.
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Apex Legends^TM^ Season 9 and Season 10 each respectively set<br>new marks for the highest active players since Season 1.
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The Battlefield^TM^ 2042 Open Beta had 7.7 million<br>players.
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Star Wars^TM^: Galaxy of Heroes surpassed<br>100 million players life to date.
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Selected Financial Highlights and Metrics

Net cash provided by operating activities was $64 million for the quarter and $1.416 billion for the<br>trailing twelve months.
EA repurchased 2.3 million shares for $325 million during the quarter, bringing the total for the last<br>twelve months to 9.5 million shares for $1.301 billion.
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EA paid a cash dividend of $0.17 per share during the quarter.
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Dividend

EA has declared a quarterly cash dividend of $0.17 per share of the Company’s common stock. The dividend is payable on December 22, 2021 to shareholders of record as of the close of business on December 8, 2021.

Quarterly Financial Highlights

2020
(in millions, except per share amounts)
Full game 617 282
Live services and other 1,209 869
Total net revenue 1,826 1,151
Net income 294 185
Diluted earnings per share 1.02 0.63
Operating cash flow 64 61
Value of shares repurchased 325
Number of shares repurchased 2.3

All values are in US Dollars.

The following GAAP-based financial data^2^ and tax rate of 18% was used internally by company management to adjust its GAAP results in order to assess EA’s operating results:

Three Months Ended September 30, 2021
GAAP-Based Financial Data
(in $ millions) Statement ofOperations Acquisition-relatedexpenses Change indeferred netrevenue(online-enabledgames) Stock-basedcompensation
Total net revenue 1,826 25
Cost of revenue 494 (22 ) (2 )
Gross profit 1,332 22 25 2
Total operating expenses 992 (30 ) (147 )
Operating income 340 52 25 149
Interest and other income (expense), net (14 )
Income before provision for income taxes 326 52 25 149
Number of shares used in computation:
Diluted 287

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Trailing Twelve Months Financial Highlights

2020
(in millions)
Full game 1,911 1,686
Live services and other 4,485 3,904
Total net revenue 6,396 5,590
Net income 785 1,314
Operating cash flow 1,416 2,041
Value of shares repurchased 1,301 674
Number of shares repurchased 9.5 6.5

All values are in US Dollars.

The following GAAP-based financial data^2^ and tax rate of 18% was used internally by company management to adjust its GAAP results in order to assess EA’s operating results:

Twelve Months Ended September 30, 2021
GAAP-Based Financial Data
(in $ millions) Statement ofOperations Acquisition-relatedexpenses Change indeferred netrevenue(online-enabledgames) Stock-basedcompensation
Total net revenue 6,396 681
Cost of revenue 1,729 (48 ) (5 )
Gross profit 4,667 48 681 5
Total operating expenses 3,579 (89 ) (489 )
Operating income 1,088 137 681 494
Interest and other income (expense), net (44 )
Income before provision for income taxes 1,044 137 681 494

Operating Metric

The following is a calculation of our total net bookings^1^ for the periods presented:

Twelve Months EndedSeptember 30,
2020 2021 2020
(in millions)
Total net revenue 1,826 1,151 6,396 5,590
Change in deferred net revenue (online-enabled games) 25 (241 ) 681 (13 )
Net bookings 1,851 910 7,077 5,577

All values are in US Dollars.

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Business Outlook as of November 3, 2021

Our financial expectations for the quarter ending December 31, 2021 and the fiscal year ending March 31, 2022 include estimates of the impact of our completed acquisitions on consolidated results and could be materially impacted as we integrate these acquisitions.

Fiscal Year 2022 Expectations– Ending March 31, 2022

Financial metrics:

Net revenue is expected to be approximately $6.925 billion.
Change in deferred net revenue (online-enabled games) is expected to be approximately $700 million.<br>
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Net income is expected to be approximately $583 million.
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Diluted earnings per share is expected to be approximately $2.03.
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Operating cash flow is expected to be approximately $1.950 billion.
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The Company estimates a share count of 287 million for purposes of calculating fiscal year 2022 diluted<br>earnings per share.
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Operational metric:

Net bookings^1^ is expected to be approximately<br>$7.625 billion.

In addition, the following outlook for GAAP-based financial data^2^ and a long-term tax rate of 18% are used internally by EA to adjust our GAAP expectations to assess EA’s operating results and plan for future periods:

Twelve Months Ending March 31, 2022
GAAP-Based Financial Data
Acquisition-relatedexpenses Change indeferred netrevenue (online-enabled games) Stock-basedcompensation
(in millions)
Total net revenue 6,925 700
Cost of revenue 1,848 (130 ) (5 )
Operating expense 4,110 (145 ) (545 )
Income before provision for income taxes 908 275 700 550
Net income 583
Number of shares used in computation:
Diluted shares 287

All values are in US Dollars.

4

Third Quarter Fiscal Year 2022 Expectations – Ending December 31, 2021

Financial metrics:

Net revenue is expected to be approximately $1.750 billion.
Change in deferred net revenue (online-enabled games) is expected to be approximately $875 million.<br>
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Net income is expected to be approximately $5 million.
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Diluted earnings per share is expected to be approximately $0.02.
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The Company estimates a share count of 287 million for purposes of calculating third quarter fiscal 2022<br>diluted earnings per share.
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Operational metric:

Net bookings^1^ is expected to be approximately<br>$2.625 billion.

In addition, the following outlook for GAAP-based financial data^2^ and a long-term tax rate of 18% are used internally by EA to adjust our GAAP expectations to assess EA’s operating results and plan for future periods:

Three Months Ending December 31, 2021
GAAP-Based Financial Data
Acquisition-relatedexpenses Change indeferred netrevenue (online-enabled games) Stock-basedcompensation
(in millions)
Total net revenue 1,750 875
Cost of revenue 625 (50 )
Operating expense 1,100 (35 ) (135 )
Income before provision for income taxes 8 85 875 135
Net income 5
Number of shares used in computation:
Diluted shares 287

All values are in US Dollars.

Conference Call and Supporting Documents

Electronic Arts will host a conference call on November 3, 2021 at 2:00 pm PT (5:00 pm ET) to review its results for the fiscal quarter ended September 30, 2021 and its outlook for the future. During the course of the call, Electronic Arts may disclose material developments affecting its business and/or financial performance. Listeners may access the conference call live through the following dial-in number (866) 324-3683 (domestic) or (509) 844-0959 (international), using the conference code 3697115 or via webcast at EA’s IR Website at http://ir.ea.com.

EA has posted a slide presentation with a financial model of EA’s historical results and guidance on EA’s IR Website. EA will also post the prepared remarks and a transcript from the conference call on EA’s IR Website.

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A dial-in replay of the conference call will be available until November 17, 2021 at 855-859-2056 (domestic) or 404-537-3406 (international) using pin code 3697115. An audio webcast replay of the conference call will be available for one year on EA’s IR Website.

Forward-Looking Statements

Some statements set forth in this release, including the information relating to EA’s expectations under the heading “Business Outlook as of November 3, 2021,” and other information regarding EA’s fiscal 2022 and other future expectations contain forward-looking statements that are subject to change. Statements including words such as “anticipate,” “believe,” “expect,” “intend,” “estimate,” “plan,” “predict,” “seek,” “goal,” “will,” “may,” “likely,” “should,” “could” (and the negative of any of these terms), “future” and similar expressions also identify forward-looking statements. These forward-looking statements are not guarantees of future performance and reflect management’s current expectations. Our actual results could differ materially from those discussed in the forward-looking statements.

Some of the factors which could cause the Company’s results to differ materially from its expectations include the following: the impact of the COVID-19 pandemic, sales of the Company’s products and services; the Company’s ability to develop and support digital products and services, including managing online security and privacy; outages of our products, services and technological infrastructure; the Company’s ability to manage expenses; the competition in the interactive entertainment industry; governmental regulations; the effectiveness of the Company’s sales and marketing programs; timely development and release of the Company’s products and services; the Company’s ability to realize the anticipated benefits of, and integrate, acquisitions; the consumer demand for, and the availability of an adequate supply of console hardware units; the Company’s ability to predict consumer preferences among competing platforms; the Company’s ability to develop and implement new technology; foreign currency exchange rate fluctuations; general economic conditions; changes in our tax rates or tax laws; and other factors described in Part II, Item 1A of Electronic Arts’ latest Quarterly Report on Form 10-Q under the heading “Risk Factors”, as well as in other documents we have filed with the Securities and Exchange Commission, including our Annual Report on Form 10-K for the fiscal year ended March 31, 2021.

These forward-looking statements are current as of November 3, 2021. Electronic Arts assumes no obligation to revise or update any forward-looking statement for any reason, except as required by law. In addition, the preliminary financial results set forth in this release are estimates based on information currently available to Electronic Arts.

While Electronic Arts believes these estimates are meaningful, they could differ from the actual amounts that Electronic Arts ultimately reports in its Quarterly Report on Form 10-Q for the fiscal quarter ended September 30, 2021. Electronic Arts assumes no obligation and does not intend to update these estimates prior to filing its Form 10-Q for the fiscal quarter ended September 30, 2021.

About Electronic Arts

Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.

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In fiscal year 2021, EA posted GAAP net revenue of $5.6 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS^™^ FIFA, Battlefield^™^, Apex Legends^™^, The Sims^™^, Madden NFL, Need for Speed^™^, Titanfall^™^, Plants vs. Zombies^™^ and F1^®^. More information about EA is available at www.ea.com/news.

EA SPORTS, Battlefield, Need for Speed, Apex Legends, The Sims, Titanfall and Plants vs. Zombies are trademarks of Electronic Arts Inc. STAR WARS © & TM 2015 Lucasfilm Ltd. All rights reserved. John Madden, NFL, FIFA and F1 are the property of their respective owners and used with permission.

For additional information, please contact:

Chris Evenden John Reseburg
Vice President, Investor Relations Vice President, Global Communications
650-628-0255 650-628-3601
cevenden@ea.com jreseburg@ea.com
^1^ Net bookings is defined as the net amount of products and services sold digitally or sold-in physically in the period. Net bookings is calculated by adding total net revenue to the change in deferred net revenue for online-enabled games.
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^2^ For more information about the nature of the GAAP-based financial data, please refer to EA’s Form 10-K for the fiscal year ended March 31, 2021.
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ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Condensed Consolidated Statements of Operations

(in $ millions, except per share data)

Three Months EndedSeptember 30, Six Months EndedSeptember 30,
2021 2020 2021 2020
Net revenue **** 1,826 **** 1,151 **** 3,377 **** 2,610
Cost of revenue **** 494 **** 286 **** 809 **** 574
Gross profit **** 1,332 **** 865 **** 2,568 **** 2,036
Operating expenses:
Research and development 553 421 1,068 859
Marketing and sales 233 156 423 277
General and administrative 176 133 345 269
Amortization of intangibles 30 6 70 11
Total operating expenses 992 716 1,906 1,416
Operating income **** 340 **** 149 **** 662 **** 620
Interest and other income (expense), net (14 ) (10 ) (28 ) (13 )
Income before provision for (benefit from) income taxes 326 139 634 607
Provision for (benefit from) income taxes 32 (46 ) 136 57
Net income **** 294 **** 185 **** 498 **** 550
Earnings per share
Basic **** 1.03 **** **** 0.64 **** **** 1.75 **** 1.90
Diluted **** 1.02 **** **** 0.63 **** **** 1.73 **** 1.88
Number of shares used in computation
Basic **** 285 **** 289 **** 285 **** 289
Diluted **** 287 **** 293 **** 288 **** 292

Results (in $ millions, except per share data)

The following table reports the variance of the actuals versus our guidance provided on August 4, 2021 for the three months ended September 30, 2021 plus a comparison to the actuals for the three months ended September 30, 2020.

Three Months Ended September 30,
2021Guidance Variance 2021Actuals 2020Actuals
Net revenue
Net revenue **** 1,775 **** 51 **** 1,826 **** 1,151
GAAP-based financial data
Change in deferred net revenue (online-enabled<br>games)^1^ (50 ) 75 25 (241 )
Cost of revenue
Cost of revenue **** 518 **** (24 ) **** 494 **** 286
GAAP-based financial data
Acquisition-related expenses (35 ) 13 (22 )
Stock-based compensation (2 ) (2 ) (2 )
Operating expenses
Operating expenses **** 1,030 **** (38 ) **** 992 **** 716
GAAP-based financial data
Acquisition-related expenses (40 ) 10 (30 ) (6 )
Stock-based compensation (150 ) 3 (147 ) (111 )
Income before tax
Income before tax **** 212 **** 114 **** 326 **** 139
GAAP-based financial data
Acquisition-related expenses 75 (23 ) 52 6
Change in deferred net revenue (online-enabled<br>games)^1^ (50 ) 75 25 (241 )
Stock-based compensation 150 (1 ) 149 113
Tax rate used for management reporting 18 % 18 % 18 %
Earnings per share
Basic **** 0.37 **** 0.66 **** 1.03 **** 0.64
Diluted **** 0.36 **** 0.66 **** 1.02 **** 0.63
Number of shares
Basic **** 286 **** (1 ) **** 285 **** 289
Diluted **** 288 **** (1 ) **** 287 **** 293
^1^ The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of<br>cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges.<br>
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ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Condensed Consolidated Balance Sheets

(in $ millions)

September 30, 2021 March 31, 2021^2^
ASSETS
Current assets:
Cash and cash equivalents 1,630 5,260
Short-term investments 342 1,106
Receivables, net 1,031 521
Other current assets 387 326
Total current assets **** 3,390 **** 7,213
Property and equipment, net 516 491
Goodwill 5,459 2,868
Acquisition-related intangibles, net 1,080 309
Deferred income taxes, net 2,139 2,045
Other assets 435 362
TOTAL ASSETS **** 13,019 **** 13,288
LIABILITIES AND STOCKHOLDERS’ EQUITY
Current liabilities:
Accounts payable 136 96
Accrued and other current liabilities 1,119 1,341
Deferred net revenue (online-enabled games) 1,322 1,527
Total current liabilities **** 2,577 **** 2,964
Senior notes, net 1,877 1,876
Income tax obligations 318 315
Deferred income taxes, net 68 43
Other liabilities 323 250
Total liabilities **** 5,163 **** 5,448
Stockholders’ equity:
Common stock 3 3
Retained earnings 7,855 7,887
Accumulated other comprehensive loss (2 ) (50 )
Total stockholders’ equity **** 7,856 **** 7,840
TOTAL LIABILITIES AND STOCKHOLDERS’ EQUITY **** 13,019 **** 13,288
^2^ Derived from audited consolidated financial statements.
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ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Condensed Consolidated Statements of Cash Flows

(in $ millions)

Three Months EndedSeptember 30, Six Months EndedSeptember 30,
2021 2020 2021 2020
OPERATING ACTIVITIES
Net income 294 185 498 550
Adjustments to reconcile net income to net cash provided by (used in) operating<br>activities:
Depreciation, amortization and accretion 94 40 199 77
Stock-based compensation 149 113 274 215
Change in assets and liabilities
Receivables, net (458 ) 83 (446 ) 39
Other assets 23 (157 ) (51 ) (113 )
Accounts payable 61 109 42 106
Accrued and other liabilities 52 (30 ) (250 ) (96 )
Deferred income taxes, net (168 ) (42 ) (140 ) (32 )
Deferred net revenue (online-enabled games) 17 (240 ) (205 ) (307 )
Net cash provided by (used in) operating activities 64 61 (79 ) 439
INVESTING ACTIVITIES
Capital expenditures (43 ) (25 ) (87 ) (63 )
Proceeds from maturities and sales of short-term investments 621 724 1,128 1,418
Purchase of short-term investments (84 ) (752 ) (369 ) (1,416 )
Acquisitions, net of cash acquired (1,405 ) (3,394 )
Net cash used in investing activities **** (911 ) **** (53 ) **** (2,722 ) **** (61 )
FINANCING ACTIVITIES
Proceeds from issuance of common stock 41 40 41 43
Cash dividends paid (48 ) (97 )
Cash paid to taxing authorities for shares withheld from employees (16 ) (8 ) (121 ) (77 )
Repurchase and retirement of common stock (325 ) (650 ) (78 )
Net cash provided by (used in) financing activities **** (348 ) **** 32 **** (827 ) **** (112 )
Effect of foreign exchange on cash and cash equivalents **** (13 ) **** 6 **** (2 ) **** 25
Change in cash and cash equivalents **** (1,208 ) **** 46 **** (3,630 ) **** 291
Beginning cash and cash equivalents 2,838 4,013 5,260 3,768
Ending cash and cash equivalents **** 1,630 **** 4,059 **** 1,630 **** 4,059

ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in $ millions, except per share data)

Q2FY21 Q3FY21 Q4FY21 Q1FY22 Q2FY22 YOY %Change
Net revenue
Net revenue **** 1,151 **** 1,673 **** 1,346 **** 1,551 **** 1,826 **** 59 %
GAAP-based financial data
Change in deferred net revenue (online-enabled<br>games)^1^ (241 ) 727 144 (215 ) 25
Gross profit
Gross profit **** 865 **** 1,072 **** 1,027 **** 1,236 **** 1,332 **** 54 %
Gross profit (as a % of net revenue) 75 % 64 % 76 % 80 % 73 %
GAAP-based financial data
Acquisition-related expenses 4 22 22
Change in deferred net revenue (online-enabled<br>games)^1^ (241 ) 727 144 (215 ) 25
Stock-based compensation 2 1 1 1 2
Operating income
Operating income **** 149 **** 251 **** 175 **** 322 **** 340 **** 128 %
Operating income (as a % of net revenue) 13 % 15 % 13 % 21 % 19 %
GAAP-based financial data
Acquisition-related expenses 6 5 18 62 52
Change in deferred net revenue (online-enabled<br>games)^1^ (241 ) 727 144 (215 ) 25
Stock-based compensation 113 111 109 125 149
Net income
Net income **** 185 **** 211 **** 76 **** 204 **** 294 **** 59 %
Net income (as a % of net revenue) 16 % 13 % 6 % 13 % 16 %
GAAP-based financial data
Acquisition-related expenses 6 5 18 62 52
Change in deferred net revenue (online-enabled<br>games)^1^ (241 ) 727 144 (215 ) 25
Stock-based compensation 113 111 109 125 149
Tax rate used for management reporting 18 % 18 % 18 % 18 % 18 %
Diluted earnings per share **** 0.63 **** 0.72 **** 0.26 **** 0.71 **** 1.02 **** 62 %
Number of diluted shares used in computation
Basic **** 289 **** 290 **** 288 **** 286 **** 285
Diluted **** 293 **** 292 **** 290 **** 289 **** 287
^1^ The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of<br>cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges.<br>
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ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in $ millions)

Q2FY21 Q3FY21 Q4FY21 Q1FY22 Q2FY22 YOY %Change
QUARTERLY NET REVENUE PRESENTATIONS
Net revenue by composition
Full game downloads 163 347 185 233 337 107 %
Packaged goods 119 375 65 89 280 135 %
Full game 282 722 250 322 617 119 %
Live services and other 869 951 1,096 1,229 1,209 39 %
Total net revenue **** 1,151 **** 1,673 **** 1,346 **** 1,551 **** 1,826 **** 59 %
Full game 25 % 43 % 19 % 21 % 34 %
Live services and other 75 % 57 % 81 % 79 % 66 %
Total net revenue % **** 100 % **** 100 % **** 100 % **** 100 % **** 100 %
GAAP-based financial data
Full game downloads (2 ) 53 (19 ) (5 ) 35
Packaged goods (14 ) 83 (44 ) (35 ) 44
Full game (16 ) 136 (63 ) (40 ) 79
Live services and other (225 ) 591 207 (175 ) (54 )
Total change in deferred net revenue (online-enabled games) by composition^1^ (241 ) 727 144 (215 ) 25
Net revenue by platform
Console 714 1,191 879 972 1,198 68 %
PC & Other 249 326 295 361 377 51 %
Mobile 188 156 172 218 251 34 %
Total net revenue **** 1,151 **** 1,673 **** 1,346 **** 1,551 **** 1,826 **** 59 %
GAAP-based financial data
Console (201 ) 619 71 (278 ) (29 )
PC & Other (24 ) 73 51 9 26
Mobile (16 ) 35 22 54 28
Total change in deferred net revenue (online-enabled games) by platform^1^ (241 ) 727 144 (215 ) 25
^1^ The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of<br>cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges.<br>
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ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in $ millions)

Q2FY21 Q3FY21 Q4FY21 Q1FY22 Q2FY22 YOY %Change
CASH FLOW DATA
Operating cash flow 61 1,124 371 (143 ) 64 5 %
Operating cash flow—TTM 2,041 2,061 1,934 1,413 1,416 (31 %)
Capital expenditures 25 30 31 44 43 72 %
Capital expenditures—TTM 131 133 124 130 148 13 %
Repurchase and retirement of common stock 326 325 325 325 100 %
Cash dividends paid 49 49 49 48 100 %
DEPRECIATION
Depreciation expense 32 37 38 40 39 22 %
BALANCE SHEET DATA
Cash and cash equivalents 4,059 4,772 5,260 2,838 1,630
Short-term investments 1,972 1,938 1,106 881 342
Cash and cash equivalents, and short-term investments 6,031 6,710 6,366 3,719 1,972 (67 %)
Receivables, net 423 778 521 557 1,031 144 %
STOCK-BASED COMPENSATION
Cost of revenue 2 1 1 1 2
Research and development 74 74 71 85 101
Marketing and sales 12 11 12 12 15
General and administrative 25 25 25 27 31
Total stock-based compensation 113 111 109 125 149