GameSquare Holdings, Inc 6-K, filed Jul 8, 2021
GameSquare Holdings, Inc. (GAME)
About this 6-K
GameSquare Holdings, Inc filed this 6-K on July 8, 2021.
UNITED
STATES
SECURITIES AND EXCHANGE COMMISSION
Washington, D.C. 20549
Form 6-K
REPORT OF FOREIGN PRIVATE ISSUER PURSUANT TO RULE 13a-16 OR 15d-16
UNDER THE SECURITIES EXCHANGE ACT OF 1934
For the month of July, 2021.
Commission File Number: 333-254709
Engine
Media Holdings, Inc.
(Exact Name of Registrant as Specified in Charter)
77 King Street West, Suite 300, PO Box 95, Toronto, Ontario, Canada M5K 1G8
(Address of principal executive offices)
Indicate by check mark whether the registrant files or will file annual reports under cover Form 20-F or Form 40-F.
Form 20-F [ ] Form 40-F [X]
Indicate by check mark if the registrant is submitting the Form 6-K in paper as permitted by Regulation S-T Rule 101(b)(1): ____
Note: Regulation S-T Rule 101(b)(1) only permits the submission in paper of a Form 6-K if submitted solely to provide an attached annual report to security holders.
Indicate by check mark if the registrant is submitting the Form 6-K in paper as permitted by Regulation S-T Rule 101(b)(7): ____
Note: Regulation S-T Rule 101(b)(7) only permits the submission in paper of a Form 6-K if submitted to furnish a report or other document that the registrant foreign private issuer must furnish and make public under the laws of the jurisdiction in which the registrant is incorporated, domiciled or legally organized (the registrant’s “home country”), or under the rules of the home country exchange on which the registrant’s securities are traded, as long as the report or other document is not a press release, is not required to be and has not been distributed to the registrant’s security holders, and, if discussing a material event, has already been the subject of a Form 6-K submission or other Commission filing on EDGAR.
INCORPORATION BY REFERENCE
Exhibit 99.1 to this Form 6-K of Engine Media Holdings, Inc. (the “Company”) is hereby incorporated by reference into the Registration Statement on Form F-10 (File No. 333-254709) of the Company, as amended or supplemented.
SIGNATURE
Pursuant
to the requirements of the Securities Exchange Act of 1934, the registrant has duly caused this report to be signed on its behalf by
the undersigned, thereunto duly authorized.
| ENGINE MEDIA HOLDINGS, INC. | |||
| (Registrant) | |||
| Date: | July 8, 2021 | By: | /s/ Louis Schwartz |
| Name: | Louis Schwartz | ||
| Title: | Chief Executive Officer and Director | ||
EXHIBIT INDEX
| 99.1 | Material Change Report |
| 99.2 | News Release dated July 6, 2021 |
| 99.3 | News Release dated July 6, 2021 |
| 99.4 | News Released dated July 7, 2021 |
Exhibit 99.1
FORM 51-102F3
MATERIAL CHANGE REPORT
| Item 1. | Name and Address of Company | |
| Engine Media Holdings, Inc. | ||
| 3000 - 77 King Street West | ||
| P.O. Box 95, TD Centre North Tower | ||
| Toronto, Ontario M5K 1G8 | ||
| Item 2. | Date of Material Change | |
| July 6, 2021 | ||
| Item 3. | News Releases | |
| A news release was issued and disseminated on July 6, 2021 through the facilities of CNW Group and subsequently filed on the System for Electronic Document Analysis and Retrieval (www.sedar.com). | ||
| Item 4. | Summary of Material Change | |
| Engine Media Holdings, Inc. (“Engine” or the “Company”; TSX-V: GAME; NASDAQ: GAME) announced the appointment of Rudolph “Rudy” Cline-Thomas and Lori Conkling to its Board of Directors, effective July 6, 2021, subject to customary Exchange approval. | ||
| Item 5. | Full Description of Material Change | |
| 5.1 | Full Description of Material Change | |
| See Schedule “A” attached hereto. | ||
| 5.2 | Disclosure for Restructuring Transactions | |
| Not applicable. | ||
| Item 6. | Reliance on subsection 7.1(2) of National Instrument 51-102 | |
| The report is not being filed on a confidential basis. | ||
| Item 7. | Omitted Information | |
| No significant facts have been omitted from this report. | ||
| Item 8. | Executive Officer | |
| The following officer of the Company may be contacted for further information: | ||
Michael Munoz, CFO Telephone: (212) 931-1200 info@enginemediainc.com | ||
| Item 9. | Date of Report | |
| This report is dated this 6th day of July, 2021. | ||
SCHEDULE “A”

Engine Media Announces the Appointment of Two New Board Members
TORONTO, ON, Canada – July 6, 2021 – Engine Media Holdings, Inc. (“Engine” or the “Company”; TSX-V: GAME; NASDAQ: GAME), a company providing sports and esports gaming experiences, along with media solutions focused on influencer marketing, gaming data and analytics, and programmatic advertising, today announced the appointment of Rudolph “Rudy” Cline-Thomas and Lori Conkling to its Board of Directors, effective July 6, 2021, subject to customary Exchange approval.
“We are excited to have Rudy and Lori join Engine Media’s board as independent directors,” said Tom Rogers, Engine Media’s Executive Chairman. “Rudy’s experience in finding important technology-driven investment opportunities and his involvement with connecting athletes and key tech businesses is a great background to bring to Engine Media’s board. Lori’s involvement with how to drive value in the world of streaming content and her deep familiarity with players across the media landscape will provide very valuable perspective for the Engine Media board. We look forward to relying on their service as we continue grow Engine Media across gaming and media solutions.”
About Rudolph “Rudy” Cline-Thomas
Rudolph “Rudy” Cline-Thomas is the Founder and Managing Partner of MASTRY, a multi-stage venture fund, which counts world-class athletes, top CEO’s, and influencers as limited partners to assist in creating top-tier platform-building opportunities. MASTRY has made early investments in more than 80 companies including Robinhood, Marqeta, Grab, Dapper Labs, Allbirds, Uber, PagerDuty, Zoom, Cloudflare, Jumia, Qualtrics, Zuora, Hippo, HIMS, DataDog, GOAT, and Klarna.
In 2021, Cline-Thomas launched commercial real estate investment firm, MASTRY Properties, a division of MASTRY, which invests in developments that seek to empower the communities in which they are located. He was also the Executive Producer of the 2021 Sports Emmy nominated “The Scheme” from HBO. In 2017 Rudy Cline-Thomas founded The Players Technology Summit which brings together leaders in the technology, venture capital and sports communities to discuss tech investing, trends, partnerships and future sports/tech initiatives.
In addition to serving on the Board of Engine Media, Cline-Thomas serves the Salesforce Global Advisory Board (NYSE: CRM). Rudy is a strategic advisor to Gucci, a board advisor for Jumia Technologies (NYSE: JMIA) and Zuora (NYSE: ZUO). He also sits on the Advisory Board of Global Communities and is a member of the Board of Trustees for Providence College, where he earned his college degree.
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About Lori Conkling
Lori Conkling is the Global Head of TV & Film Partnerships at YouTube. As such, she oversees programming, packaging and business development for YouTube’s multiple platforms, including AVOD, SVOD, TVOD and PayTV. She and her team negotiate all content deals with broadcasters, cable networks, movie studios and local affiliates across these platforms.
Prior to joining Google, Conkling was Executive Vice President, Strategy and Business Development for NBCUniversal’s Digital Enterprises team. Earlier in her career, she held senior distribution and business development roles at A+E Networks and The Walt Disney Company. She received a B.S. in Business Administration from the University of Southern California and an MBA from the Fuqua School of Business at Duke University.
About Engine Media Holdings, Inc.
Engine Media Holdings Inc. is traded publicly under the ticker symbol (TSX-V: GAME) (NASDAQ: GAME). The organization is focused on developing premium consumer experiences and unparalleled technology and content solutions for partners in the esports, news and gaming industry. The company’s subsidiaries include Stream Hatchet; the global leader in gaming video distribution analytics; Eden Games , a premium video game developer and publisher with numerous console and mobile gaming franchises; WinView Games, an industry innovator in audience second screen play-along gaming during live events; UMG, an end-to-end competitive esports platform enabling the professional and amateur esport community with tournaments, matches and award nominating content; and Frankly Media, a digital publishing platform empowering broadcasters to create, distribute and monetize content across all channels. Engine Media generates revenue through a combination of direct-to-consumer and subscription fees; streaming technology and data SaaS-based offerings; programmatic advertising and sponsorships. To date, the combined companies’ clients have included more than 1,200 television, print and radio brands, dozens of gaming and technology companies, and have connectivity into hundreds of millions of homes around the world through their content, distribution and technology services.
Cautionary Statement on Forward-Looking Information
This news release contains forward-looking statements. Forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of Engine to be materially different from any future results, performance or achievements expressed or implied by the forward-looking statements. Often, but not always, forward-looking statements can be identified by the use of words such as “plans”, “expects” or “does not expect”, “is expected”, “estimates”, “intends”, “anticipates” or “does not anticipate”, or “believes”, or variations of such words and phrases or state that certain actions, events or results “may”, “could”, “would”, “might” or “will” be taken, occur or be achieved. In respect of the forward-looking information contained herein, Engine has provided such statements and information in reliance on certain assumptions that management believed to be reasonable at the time, including assumptions as to the performance of Engine’s stock price and business operations and its ability to raise financing. Forward-looking information involves known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements stated herein to be materially different from any future results, performance or achievements expressed or implied by the forward-looking information. Actual results could differ materially from those currently anticipated due to a number of factors and risks. Accordingly, readers should not place undue reliance on forward-looking information contained in this news release.
The forward-looking statements contained in this news release are made as of the date of this release and, accordingly, are subject to change after such date. Engine does not assume any obligation to update or revise any forward-looking statements, whether written or oral, that may be made from time to time by us or on our behalf, except as required by applicable law.
Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.
For Further Information:
Investors
Ryan Lawrence, ICR
Ryan.Lawrence@icrinc.com
332-242-4321
Media
James Goldfarb, Sloane & Company
jgoldfarb@sloanepr.com
212-446-1869
Exhibit 99.2

Engine Media Announces Completion of Acquisition of Sideqik
Sideqik, Along with Engine Media’s Stream Hatchet, Will Offer a Premier One-Stop-Shop for Audience Measurement, Media Value Assessment and Brand Connection to Gamers and Influencers
TORONTO, ON, Canada – July 6, 2021 – Engine Media Holdings, Inc. (“Engine” or the “Company”; TSX-V: GAME; NASDAQ: GAME), a company providing sports and esports gaming experiences, along with media solutions focused on influencer marketing, gaming data and analytics, and programmatic advertising, today announced the completion of its acquisition of Sideqik. The transaction was previously announced on June 16, 2021.
As a result of the completion of the transaction, Engine issued 410,523 common shares to the sellers and related parties, with such amount subject to adjustment at closing for cash settlement of certain transaction related expenses and other terms and conditions of the agreement.
Tom Rogers, Executive Chairman of Engine Media, stated, “With the completion of this deal, we can now more broadly attract media and marketing dollars while also being able to expand our data and analytics business.”
“We are excited to officially welcome Sideqik and its extraordinary team into the Engine family,” added Engine Media Chief Executive Officer Lou Schwartz. “Due to the growth and focus on influencer marketing, Engine empowers brands to discover and connect with content creating influencers across any content vertical. It provides tools to best shape the creation of authentic content that resonates with consumers, as well as best in class measurement to determine earned media value, sales effectiveness, and campaign return on investment (“ROI”). The combination of Sideqik and Stream Hatchet creates a company that boasts a world-class management team and impressive client list that will allow us to advance Engine’s advertising and media offerings.”
“We have been market leading partners, and I could not be more excited about finally joining forces with Stream Hatchet and the broader Engine team,” said Jeremy Haile, Sideqik’s Co-Founder and Chief Executive Offer.
Sideqik will remain based in Atlanta, Georgia, and the transition is expected to be seamless for customers and employees across Sideqik’s businesses.
About Engine Media Holdings, Inc.
Engine Media Holdings Inc. is traded publicly under the ticker symbol (TSX-V: GAME) (NASDAQ: GAME). The organization is focused on developing premium consumer experiences and unparalleled technology and content solutions for partners in the esports, news and gaming industry. The company’s subsidiaries include Stream Hatchet; the global leader in gaming video distribution analytics; Eden Games , a premium video game developer and publisher with numerous console and mobile gaming franchises; WinView Games, an industry innovator in audience second screen play-along gaming during live events; UMG, an end-to-end competitive esports platform enabling the professional and amateur esport community with tournaments, matches and award nominating content; and Frankly Media, a digital publishing platform empowering broadcasters to create, distribute and monetize content across all channels. Engine Media generates revenue through a combination of direct-to-consumer and subscription fees; streaming technology and data SaaS-based offerings; programmatic advertising and sponsorships. To date, the combined companies’ clients have included more than 1,200 television, print and radio brands, dozens of gaming and technology companies, and have connectivity into hundreds of millions of homes around the world through their content, distribution and technology services.
About Sideqik
Sideqik is an influencer marketing platform that offers brands, CPG, direct marketers, and agencies tools to discover, connect and execute marketing campaigns with content creators. Sideqik’s end-to-end solutions offer marketers advanced capabilities to discover influencers with demographic and content filtering; connect and message influencers; share marketing collateral such as campaign briefs, photos, logos, videos; measure reach, sentiment, and engagement across all major social media platforms; and evaluate earned media value and ROI across the entire campaign.
About Stream Hatchet
Stream Hatchet is a global market leader in live-gaming audience analytics. With API integrations into 16 of the world’s leading video game live-streaming platforms, Stream Hatchet powers the esports and gaming industry with the most trusted audience insights.

Cautionary Statement on Forward-Looking Information
This news release contains forward-looking statements. Forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of Engine to be materially different from any future results, performance or achievements expressed or implied by the forward-looking statements. Often, but not always, forward-looking statements can be identified by the use of words such as “plans”, “expects” or “does not expect”, “is expected”, “estimates”, “intends”, “anticipates” or “does not anticipate”, or “believes”, or variations of such words and phrases or state that certain actions, events or results “may”, “could”, “would”, “might” or “will” be taken, occur or be achieved. In respect of the forward-looking information contained herein, including the benefits to be derived from the Sideqik acquisition and prevailing market conditions, Engine has provided such statements and information in reliance on certain assumptions that management believed to be reasonable at the time, including assumptions as to the performance of Engine’s stock price and business operations and its ability to raise financing. Forward-looking information involves known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements stated herein to be materially different from any future results, performance or achievements expressed or implied by the forward-looking information. Actual results could differ materially from those currently anticipated due to a number of factors and risks. Accordingly, readers should not place undue reliance on forward-looking information contained in this news release.
The forward-looking statements contained in this news release are made as of the date of this release and, accordingly, are subject to change after such date. Engine does not assume any obligation to update or revise any forward-looking statements, whether written or oral, that may be made from time to time by us or on our behalf, except as required by applicable law.
Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.
For Further Information:
Investors
Ryan Lawrence, ICR
Ryan.Lawrence@icrinc.com
332-242-4321
Media
James Goldfarb, Sloane & Company
jgoldfarb@sloanepr.com
212-446-1869
Exhibit 99.3

Engine Media Announces the Appointment of Two New Board Members
TORONTO, ON, Canada – July 6, 2021 – Engine Media Holdings, Inc. (“Engine” or the “Company”; TSX-V: GAME; NASDAQ: GAME), a company providing sports and esports gaming experiences, along with media solutions focused on influencer marketing, gaming data and analytics, and programmatic advertising, today announced the appointment of Rudolph “Rudy” Cline-Thomas and Lori Conkling to its Board of Directors, effective July 6, 2021, subject to customary Exchange approval.
“We are excited to have Rudy and Lori join Engine Media’s board as independent directors,” said Tom Rogers, Engine Media’s Executive Chairman. “Rudy’s experience in finding important technology-driven investment opportunities and his involvement with connecting athletes and key tech businesses is a great background to bring to Engine Media’s board. Lori’s involvement with how to drive value in the world of streaming content and her deep familiarity with players across the media landscape will provide very valuable perspective for the Engine Media board. We look forward to relying on their service as we continue grow Engine Media across gaming and media solutions.”
About Rudolph “Rudy” Cline-Thomas
Rudolph “Rudy” Cline-Thomas is the Founder and Managing Partner of MASTRY, a multi-stage venture fund, which counts world-class athletes, top CEO’s, and influencers as limited partners to assist in creating top-tier platform-building opportunities. MASTRY has made early investments in more than 80 companies including Robinhood, Marqeta, Grab, Dapper Labs, Allbirds, Uber, PagerDuty, Zoom, Cloudflare, Jumia, Qualtrics, Zuora, Hippo, HIMS, DataDog, GOAT, and Klarna.
In 2021, Cline-Thomas launched commercial real estate investment firm, MASTRY Properties, a division of MASTRY, which invests in developments that seek to empower the communities in which they are located. He was also the Executive Producer of the 2021 Sports Emmy nominated “The Scheme” from HBO. In 2017 Rudy Cline-Thomas founded The Players Technology Summit which brings together leaders in the technology, venture capital and sports communities to discuss tech investing, trends, partnerships and future sports/tech initiatives.

In addition to serving on the Board of Engine Media, Cline-Thomas serves the Salesforce Global Advisory Board (NYSE: CRM). Rudy is a strategic advisor to Gucci, a board advisor for Jumia Technologies (NYSE: JMIA) and Zuora (NYSE: ZUO). He also sits on the Advisory Board of Global Communities and is a member of the Board of Trustees for Providence College, where he earned his college degree.
About Lori Conkling
Lori Conkling is the Global Head of TV & Film Partnerships at YouTube. As such, she oversees programming, packaging and business development for YouTube’s multiple platforms, including AVOD, SVOD, TVOD and PayTV. She and her team negotiate all content deals with broadcasters, cable networks, movie studios and local affiliates across these platforms.
Prior to joining Google, Conkling was Executive Vice President, Strategy and Business Development for NBCUniversal’s Digital Enterprises team. Earlier in her career, she held senior distribution and business development roles at A+E Networks and The Walt Disney Company. She received a B.S. in Business Administration from the University of Southern California and an MBA from the Fuqua School of Business at Duke University.
About Engine Media Holdings, Inc.
Engine Media Holdings Inc. is traded publicly under the ticker symbol (TSX-V: GAME) (NASDAQ: GAME). The organization is focused on developing premium consumer experiences and unparalleled technology and content solutions for partners in the esports, news and gaming industry. The company’s subsidiaries include Stream Hatchet; the global leader in gaming video distribution analytics; Eden Games , a premium video game developer and publisher with numerous console and mobile gaming franchises; WinView Games, an industry innovator in audience second screen play-along gaming during live events; UMG, an end-to-end competitive esports platform enabling the professional and amateur esport community with tournaments, matches and award nominating content; and Frankly Media, a digital publishing platform empowering broadcasters to create, distribute and monetize content across all channels. Engine Media generates revenue through a combination of direct-to-consumer and subscription fees; streaming technology and data SaaS-based offerings; programmatic advertising and sponsorships. To date, the combined companies’ clients have included more than 1,200 television, print and radio brands, dozens of gaming and technology companies, and have connectivity into hundreds of millions of homes around the world through their content, distribution and technology services.
Cautionary Statement on Forward-Looking Information
This news release contains forward-looking statements. Forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of Engine to be materially different from any future results, performance or achievements expressed or implied by the forward-looking statements. Often, but not always, forward-looking statements can be identified by the use of words such as “plans”, “expects” or “does not expect”, “is expected”, “estimates”, “intends”, “anticipates” or “does not anticipate”, or “believes”, or variations of such words and phrases or state that certain actions, events or results “may”, “could”, “would”, “might” or “will” be taken, occur or be achieved. In respect of the forward-looking information contained herein, Engine has provided such statements and information in reliance on certain assumptions that management believed to be reasonable at the time, including assumptions as to the performance of Engine’s stock price and business operations and its ability to raise financing. Forward-looking information involves known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements stated herein to be materially different from any future results, performance or achievements expressed or implied by the forward-looking information. Actual results could differ materially from those currently anticipated due to a number of factors and risks. Accordingly, readers should not place undue reliance on forward-looking information contained in this news release.
The forward-looking statements contained in this news release are made as of the date of this release and, accordingly, are subject to change after such date. Engine does not assume any obligation to update or revise any forward-looking statements, whether written or oral, that may be made from time to time by us or on our behalf, except as required by applicable law.
Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.
For Further Information:
Investors
Ryan Lawrence, ICR
Ryan.Lawrence@icrinc.com
332-242-4321
Media
James Goldfarb, Sloane & Company
jgoldfarb@sloanepr.com
212-446-1869
Exhibit 99.4

Engine Media to Ring Nasdaq Stock Market Closing Bell on July 8, 2021
TORONTO, ON, Canada – July 7, 2021 – Engine Media Holdings, Inc. (“Engine” or the “Company”; TSX-V: GAME; NASDAQ: GAME), a company providing sports and esports gaming experiences, along with media solutions focused on influencer marketing, gaming data and analytics, and programmatic advertising, today announced that Tom Rogers, the Company’s Executive Chairman, and Lou Schwartz, the Company’s CEO, will ring the Nasdaq Closing Bell on Thursday, July 8, 2021 in celebration of Engine’s uplisting on the Nasdaq.
The ceremony will begin at approximately 3:45 PM ET and can be viewed live at https://www.nasdaq.com/marketsite/bell-ringing-ceremony.
“We are honored to ring the closing bell in celebration of our recent Nasdaq uplisting earlier this month. Our goal is to solidify our position at the forefront of gaming technology, content, and data solutions,” commented Tom Rogers, Engine Media’s Executive Chairman.
Lou Schwartz, Engine Media CEO, added, “We would like to thank all of our employees for their hard work and the incredible milestones we have achieved to date. We are very excited to take the next step in our growth story as we continue to enhance Engine’s profile and execute on our strategic plan as a publicly-traded company on the Nasdaq.”
About Engine Media Holdings, Inc.
Engine Media Holdings Inc. is traded publicly under the ticker symbol (TSX-V: GAME) (NASDAQ: GAME). The organization is focused on developing premium consumer experiences and unparalleled technology and content solutions for partners in the esports, news and gaming industry. The company’s subsidiaries include Stream Hatchet; the global leader in gaming video distribution analytics; Eden Games , a premium video game developer and publisher with numerous console and mobile gaming franchises; WinView Games, an industry innovator in audience second screen play-along gaming during live events; UMG, an end-to-end competitive esports platform enabling the professional and amateur esport community with tournaments, matches and award nominating content; and Frankly Media, a digital publishing platform empowering broadcasters to create, distribute and monetize content across all channels. Engine Media generates revenue through a combination of direct-to-consumer and subscription fees; streaming technology and data SaaS-based offerings; programmatic advertising and sponsorships. To date, the combined companies’ clients have included more than 1,200 television, print and radio brands, dozens of gaming and technology companies, and have connectivity into hundreds of millions of homes around the world through their content, distribution and technology services.

Cautionary Statement on Forward-Looking Information
This news release contains forward-looking statements. Forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of Engine to be materially different from any future results, performance or achievements expressed or implied by the forward-looking statements. Often, but not always, forward-looking statements can be identified by the use of words such as “plans”, “expects” or “does not expect”, “is expected”, “estimates”, “intends”, “anticipates” or “does not anticipate”, or “believes”, or variations of such words and phrases or state that certain actions, events or results “may”, “could”, “would”, “might” or “will” be taken, occur or be achieved. In respect of the forward-looking information contained herein, including the closing of the Sideqik acquisition and the consideration to be paid, Engine has provided such statements and information in reliance on certain assumptions that management believed to be reasonable at the time, including assumptions as to the performance of Engine’s stock price and business operations and its ability to raise financing. Forward-looking information involves known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements stated herein to be materially different from any future results, performance or achievements expressed or implied by the forward-looking information. Actual results could differ materially from those currently anticipated due to a number of factors and risks. Accordingly, readers should not place undue reliance on forward-looking information contained in this news release.
The forward-looking statements contained in this news release are made as of the date of this release and, accordingly, are subject to change after such date. Engine does not assume any obligation to update or revise any forward-looking statements, whether written or oral, that may be made from time to time by us or on our behalf, except as required by applicable law.
Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.
For Further Information:
Investors
Ryan Lawrence, ICR
Ryan.Lawrence@icrinc.com
332-242-4321
Media
James Goldfarb, Sloane & Company
jgoldfarb@sloanepr.com
212-446-1869