GAME · GameSquare Holdings, Inc.
Substantial doubt about the company's ability to continue as a going concern.
“These conditions indicate the existence of a material uncertainty that raises substantial doubt about the Company's ability to continue as a going concern and, therefore, the Company may be unable to realize its assets and discharge its liabilities in the normal course of business.”View the 10-Q filed Aug 13, 2026
Price & Indicators
Raw chart and full-history price indicators begin at the captured split on Apr 11, 2023; bars on opposite sides are not compared.
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AI Brief
TL;DR.
AI-generated from the earnings call and 8-K · may contain errors · not investment advice
Ask ALVIS about this →Equibles Rating
blended score · not investment adviceBlended from price, momentum, positioning, fundamentals & volatility · daily-close · not investment advice. Market backdrop is context, not part of the score.
Guidance & track record
Guidance from company 8-Ks · delivered figures from as-reported statements · no analyst estimates involved.
Technicals
trend & momentum for long-term holders BuyIllustrative technical + ownership context — a signal mix, not investment advice.
Key metrics
the company's own KPIs, from written earnings releases and filings| Metric | Latest | Period | YoY |
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| Adjusted EBITDA non-GAAP | $1M | second quarter of 2026 | — |
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| Adjusted EBITDA loss non-GAAP | $0.1M | six months ended June 30, 2026 | — |
| Adjusted EBITDA margin non-GAAP | 5.2% | three months ended June 30, 2026 | — |
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| Proforma Adjusted EBITDA non-GAAP | $0.3M | six months ended June 30, 2026 | — |
| Proforma Adjusted EBITDA loss non-GAAP | -$0.7M | three months ended March 31, 2026 | — |
| Proforma Adjusted EBITDA margin non-GAAP | -4.2% | three months ended March 31, 2026 | — |
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| Proforma revenue non-GAAP | $15.8M | three months ended March 31, 2026 | — |
| Shares repurchased (Q1 2026) | 2.07M | first quarter of 2026 | — |
| Shares repurchased (since program inception through May 13, 2026) | 7.35M | since October 2025 through May 13, 2026 | — |
Figures exactly as the company stated them in writing · click a metric with a to chart its history · period links open the stating document · "filing" marks figures stated in the 10-K/10-Q · YoY needs an exactly comparable prior-year period
Versus peers
Electronic Gaming & Multimedia — same industry group| Company | Mkt cap | YTD | Rev growth Y/Y | P/E | Short % shares |
|---|---|---|---|---|---|
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GAME
this stock
GameSquare Holdings, Inc.
|
$43.15M | +13.5% | +63.4% | — | 6.0% |
|
NTES
NetEase, Inc.
|
$81.47B | -12.9% | +24.6% | — | 0.4% |
|
EA
Electronic Arts Inc.
|
$52.93B | +2.6% | +0.9% | 49.0 | 5.0% |
|
TTWO
Take Two Interactive Software Inc
|
$44.90B | -6.2% | +18.2% | — | 3.4% |
|
RBLX
Roblox Corp
|
$26.84B | -52.3% | +15.9% | — | 3.4% |
Peers by industry group · P/E from as-reported trailing EPS · short % is of shares outstanding
At a glance
key data from every sectionPerformance
Raw-price comparisons begin at the captured split on Apr 11, 2023; windows that need an earlier baseline remain unavailable.
| 5D | 20D | 120D | MTD | YTD | |
|---|---|---|---|---|---|
| GAME | +15.6% | +16.5% | +34.0% | +30.4% | +13.5% |
| SPY | -2.0% | +3.3% | +11.2% | +2.1% | +11.8% |
| vs SPY | +17.5% | +13.2% | +22.9% | +28.3% | +1.7% |
Capital returns
Dividends per share over the trailing 365 days by ex-date · buyback figures as last reported in SEC filings ("spent" derived as authorized − remaining; when several programs run concurrently, authorized is their combined total per the newest filing) · components shown separately — trailing-year buyback spend isn't tracked, so no combined shareholder yield is derived.