Skip to main content
GAME $0.41 +9.47%
GAME logo

GAME · GameSquare Holdings, Inc.

Track GAME — free
$0.41 +0.04 (+9.47%) At close · Aug 14
Market Cap
$42.98M
Shares
103.81M
All earnings calls

Earnings call · FY2026 Q1

GameSquare Holdings, Inc. Q1 FY2026 Earnings Call

GameSquare Holdings, Inc. Q1 FY2026 Earnings Call

Concluded May 14, 2026 Audio replay
May 14, 2026 40:54 27 turns
Period
FY2026 Q1
Runtime
40:54
Sources
4 artifacts

Executive readout · one minute

What matters this quarter

GameSquare reported Q1 FY2026 revenue of $14.5 million, up 95% year-over-year, with gross profit of $5.6 million and reaffirmed full-year 2026 proforma revenue guidance of $85–$90 million and adjusted EBITDA of more than $5 million.

Creator economy platform / acquisitions (Click, TubeBuddy) 50 Revenue and gross profit growth 41 Path to profitability / adjusted EBITDA 23 Capital allocation and M&A discipline 17 GSX Experiences division 15 Seasonality and 2H visibility 11

Management tone

Confident

Net tone +72 · low hedging

Grounding quotes
  • “we are very, very much on track”
  • “Q2 activity is really, really pleasing. And if anything, we're a little ahead of where we thought we might be”
  • “we are really making progress”
  • “we've already exceeded revenue for Q1 and Q2 with, what are we, six weeks to go. So we're in really good shape”

Forward guidance

2 guided metrics

Management's latest ranges and targets are included below.

Research coverage

4 live sources

Switch sources without leaving this page or losing your listening position.

Revenue $14.50M +95% YoY
Diluted EPS -$0.18
Gross margin 38.4% -4.1 pp YoY
Net income -$17.70M

Research materials

Open the source you need; every reader stays inside this workspace.

Key takeaways

What improved, and what deserves a closer read.

Constructive signals

  • Revenue grew 95% year-over-year to $14.5 million from $7.4 million
  • Gross profit expanded ~77% to $5.6 million, up $2.4 million
  • GSX Experiences division generated record Q1 bookings of more than $10 million
  • FaZe Esports won the $1 million sixth Invitational 2026, second consecutive world champion title
  • Newly added creator talent expected to generate more than $5 million of incremental annualized revenue
  • CEO stated Q2 revenue has already exceeded combined Q1 and Q2 with six weeks remaining

Risks & pressure points

  • Gross margin compressed to 38.4% from 42.5% year-over-year
  • Net loss from continuing operations widened to $17.6 million from $3.8 million, including a $14.6 million item
  • Adjusted EBITDA loss of $656,000 in Q1
  • Q1 is the seasonally slowest quarter, creating lumpiness in the business
  • M&A strategy explicitly focused on avoiding shareholder dilution amid acknowledged equity undervaluation

Forward guidance

From the 8-K filed May 14, 2026.

Metric Guided
Proforma revenue
full year 2026
$85M – $90M
Adjusted EBITDA
full year 2026
at least $5M

Quarter detail

How the reported period landed and where the business moved.

Revenue · segments

Agency Revenue$9.53M +192.7% YoY
Owned and Operated IP$2.96M -4.3% YoY
SaaS and Managed Services$2.05M +87.3% YoY
Yield-$31,901

Capital returned

Buybacks
$770,223
Full-screen source Call document