Snap Inc Q3 FY2024 Earnings Call
Snap Inc (SNAP)
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Auto-generated speakersThank you, and good afternoon, everyone. Welcome to Snap's third quarter 2024 earnings conference call. With us today are Evan Spiegel, Chief Executive Officer and Co-Founder; and Derek Andersen, Chief Financial Officer. Please refer to our Investor Relations website at investor.snap.com to find today's press release, earnings slides and investor letter. This conference call includes forward-looking statements, which are based on our assumptions of today. Actual results may differ materially from those expressed in these forward-looking statements, and we make no obligation to update our disclosures. For more information about factors that may cause actual results to differ materially from these forward-looking statements, please refer to the press release we issued today as well as risks described in our most recent Form 10-K or Form 10-Q, particularly in the section titled Risk Factors. Today's call will include both GAAP and non-GAAP measures. Reconciliations between the two can be found in today's press release. Please note that when we discuss all of our expense figures, they will exclude stock-based compensation and related payroll taxes, as well as depreciation and amortization and certain other items. Please refer to our filings with the SEC to understand how we calculate any of the metrics discussed on today's call. With that, I'd like to turn the call over to Evan.
Hi, everyone, and thank you for joining our call. In Q3, we continued to make progress on our core priorities of growing our community and improving depth of engagement, driving top-line revenue growth and diversifying our revenue sources and building toward our long-term vision for augmented reality. Daily active users reached 443 million in Q3, an increase of 37 million year-over-year. We continue to deepen engagement with our content platform with a number of content viewers and total time spent watching content growing year-over-year. The progress we have made with our direct response advertising business and the growth of our Snapchat+ subscription business contributed to total revenue increasing 15% year-over-year to $1.37 billion. We continue to make meaningful progress with our lower-funnel direct response business as total active advertisers more than doubled year-over-year in Q3. In an effort to grow our lower-funnel direct response business faster, we are innovating on our advertising products, investing in machine learning and evolving the way we go to market to better serve our advertising partners. We hosted our Annual Snap Partner Summit in Q3, bringing together partners, creators and lens developers to introduce a number of new initiatives. We announced a new and simplified version of Snapchat that we believe will further our initiative to grow our community and deepen engagement. We also announced two new ad placements, Sponsored Snaps and Promoted Places, that will provide incremental reach to our advertising partners as they engage with Snapchatters across our service. To further our vision for augmented reality computing, we launched the fifth generation of Spectacles, our AR glasses powered by Snap OS, and introduced a series of generative AI innovations for our AR developer platform. Developers are already building amazing lenses, and we can't wait to see the new experiences they create for our community. We believe the rapid pace of innovation set by our team demonstrates the impact of a leaner organizational structure that is more focused on our core strategic priorities. The benefits of our more focused set of priorities are also evident in our financial results, where we clear a path to generate meaningful adjusted EBITDA profitability and positive free cash flow, both of which are critical stepping stones to future GAAP profitability. In Q3 specifically, the combination of top-line progress and expense discipline translated to $132 million of adjusted EBITDA and $72 million of free cash flow. Moving forward, we will continue to calibrate our investments carefully to build on our top-line momentum, while realizing the operating leverage necessary to drive improved financial performance. In Q3, we introduced a new and simplified version of Snapchat, organized into three core experiences focused on communicating with friends, using the camera and watching entertaining content. For Snapchatters, this updated layout offers a more personal, relevant and easy-to-use interface. For Creators, Simple Snapchat unlocks greater discovery and enhances the ability for content to reach new audiences. Currently, there are approximately 10 million Snapchatters using Simple Snapchat across dozens of countries. Broadly speaking, Simple Snapchat is driving the greatest content engagement gains among more casual users, which is an important input to community growth and advertising inventory. We are seeing particularly positive impacts on Android devices, including increased time spent with content, increased story views and more replies to friends' stories, which is an important conversation starter that helps foster close relationships. We are also seeing an increase in content active days on iOS, but the impacts on other top engagement metrics are not yet as broadly positive as on Android, due in part to the differences in engagement across these platforms. We are encouraged by this early progress as it reinforces our conviction that this user experience will further our goals of inspiring creation, enhancing communication and delivering a more engaging content experience. We recognize that any significant change in user experience brings risk of disruption to our community and advertising business. Further, the impact on engagement may vary as we expand our testing to new cohorts. As a result, we will be intently focused on testing and iterating in the months ahead to optimize the experience for our community and our business. We continue to make meaningful progress in growing our global community, reaching 443 million daily active users in Q3, an increase of 11 million quarter-over-quarter. Daily active users in North America were 100 million, approximately flat year-over-year, but up quarter-over-quarter as our initiatives to increase user engagement begin to show early signs of progress. Daily active users in Europe was 99 million compared to 97 million in the prior quarter and 95 million in the prior year. DAU in Rest of World was 244 million compared to 235 million in the prior quarter and 211 million in the prior year. Snapping with friends and family is the core of our service and the primary driver of the continued growth and long-term retention of our global community. In Q3, we introduced new AI-enabled features to inspire creation, spark conversations and help our communities strengthen their relationships through Snapping. For example, we introduced AI in Snapchat Memories, which enables Snapchatters to share AI-generated collages and video mash-ups with friends. In addition, we announced an expanded strategic partnership with Google Cloud to leverage the multimodal capabilities of Gemini on Vertex AI to power Snapping with My AI, our AI-powered chatbot. In Q3, the number of Snaps sent to My AI in the US more than tripled quarter-over-quarter. Our content platform continues to strengthen relationships on Snapchat with a number of people sharing Spotlight content with friends increasing more than 60% year-over-year in Q3. To further deepen content engagement, we are investing in our machine learning models to improve ranking and personalization. In Q3, we enhanced our Spotlight recommendation system to better represent each Snapchatter's interests and preferences based on historical signals, launched models optimized for new Snapchatters and deployed multimodal machine learning models to improve recognition of video, text and audio content submitted by creators. To expand our content supply, we are focused on growing our creator community by supporting them with content creation tools and monetization opportunities. In Q3, we began testing a new AI video generation tool that enables creators to generate engaging videos with a simple text or image prompt. Our efforts to support creators have contributed to the number of creators posting content growing approximately 50% year-over-year in Q3. The combined impact of these initiatives has helped to drive improvements in global time spent watching content, which increased 25% year-over-year and 6% quarter-over-quarter in Q3. In North America, time spent watching content was relatively stable, down 1% year-over-year, while increasing 2% quarter-over-quarter. The relatively higher rate of growth outside North America is due in part to the greater mix of content viewing being driven by Spotlight in these regions, as Spotlight's reach and depth of engagement continues to grow rapidly across all regions. Augmented reality continues to inspire creation and drive engagement on Snapchat. More than 375,000 AR creators, developers, and teams from nearly every country in the world have built over 4 million Lenses. For example, our Past and Future Me AI Lens, which enables Snapchatters to transform into their younger and older selves, was viewed over 650 million times in Q3. To build on this momentum, we created a number of generative AI capabilities in Lens Studio, including Easy Lens, a new generative AI tool that makes it possible to create an AR experience within minutes. We are also rolling out a slate of new generative AI Suite features in Lens Studio, including new animation tools that automatically blend different animations together to easily generate full 3D characters. The response to our new tools in Lens Studio has been inspiring and reinforces our belief that long-term success in AR requires a vibrant developer and creator ecosystem. We believe our efforts to build a global AR ecosystem are critical to enabling new experiences brought to life through Spectacles. In Q3, we introduced the fifth generation of Spectacles, our see-through, standalone AR glasses that enable developers to use AR Lenses and experience the world together with friends in new ways. Spectacles are powered by Snap OS, our new operating system designed to reflect how people naturally interact with their hands and voice. Spectacles enable developers to create immersive AR experiences, interact with My AI, browse the internet, or lay out multiple screens to get work done anywhere. AR developers and partners are already creating AR experiences for Spectacles, including BRICKTACULAR by The LEGO Group, and Peridot, a friendly and unique AR pet from Niantic. We aspire to be the most developer-friendly platform in the world, and we are excited to offer our new generation of Spectacles to developers as an invitation and inspiration to create new experiences. Looking ahead, we are focused on innovating and enhancing our core product experience while continuing to invest in the future of augmented reality. We believe continued progress on these initiatives is a critical input to serving our community and expanding our long-term monetization opportunity. We continued to make progress on three foundational advertising platform initiatives, including better and larger machine learning models, improved privacy-safe signals, and more performant ad formats in order to deliver improved campaign performance for our advertising partners. The expansion of 7-0 optimization to app install and app purchase is driving better performance for advertisers with early results showing cost-per-install decreasing 24% and cost-per-purchase decreasing 27% compared to 28-1 optimization. For example, Nexters, an international game development company and creator of hit title 'Hero Wars', leveraged 7-0 optimization for app install and app purchase and saw a 19% increase in installs with an 18% lower cost-per-install and a 56% increase in purchases at a 36% lower cost-per-purchase. Recently, we introduced our new Landing Page View optimization goal to help advertisers drive high-quality traffic to their websites. Through improvements in our machine learning models that optimize for this specific objective, we observed lower costs for some advertisers versus traditional click engagement models. For example, with the guidance of their digital agency Tinuiti, Wrangler leveraged Landing Page View optimization and saw a 34% increase in CPM efficiency and a 380% increase in conversions, leading to a 212% higher ROAS compared to previous benchmarks. The combination of more performant direct response products, go-to-market operations optimized for SMB customers, and easier onboarding and integration tools are helping to rapidly expand our SMB customer base. As a result of these efforts, total active advertisers more than doubled year-over-year in Q3. Today, with our Snap Promote offering, SMBs and creators alike can promote their services, content or products, reach new audiences, and measure ad performance, all within Snapchat on their mobile devices. We also continue to enhance the advertiser onboarding experience by personalizing and automating the buying process from end to end so that SMBs can optimize their campaigns faster and enhance performance. Recently, we launched automated in-flight campaign recommendations, adaptive templates for campaign setup, and scaled creative editing to further improve our go-to-market strategy for SMBs. For example, US-based cookie franchise Crumbl leveraged our new 7-0 optimization for app install and app purchase and completed their CAPI integration, resulting in a 32% quarter-over-quarter increase in ROAS and a 242% quarter-over-quarter increase in purchases. We are also focused on reaccelerating upper-funnel Brand revenue growth by delivering innovative and performant advertising products, while supporting Brands and Agencies with resources and unique insights. In Q3, we launched First Lens Unlimited, which offers advertisers the first impression of the day in the first slot of their AR Lens Carousel, allowing them to reach our community at greater scale. During testing, First Lens Unlimited drove an average increase of over 35% in incremental impressions for advertising partners. We also launched State-specific First Story, which allows US advertisers to target First Story takeover campaigns to individual states or to reach the entire country with different creative for each state. We are also experimenting with two new ad placements: Sponsored Snaps and Promoted Places. Importantly, both of these placements are designed to leverage our existing full-screen vertical video Snap Ad format so that advertisers can automate placement across our service without having to develop bespoke creatives. Sponsored Snaps will empower advertisers to communicate visually with the Snapchat community, making the core functionality of Snapchat accessible to advertisers. Promoted Places enables businesses to use the Snap Map to suggest sponsored places of interest to Snapchatters. Sponsored Snaps and Promoted Places will help businesses reach Snapchatters in engaging ways across our differentiated service, and we believe these new ad placements will contribute meaningful incremental advertising inventory over time. We are on track to launch Sponsored Snaps and Promoted Places in certain geographies in Q4.
Thanks, Evan. In Q3, total revenue was $1.37 billion, up 15% year-over-year and 11% quarter-over-quarter. Advertising revenue was $1.25 billion, up 10% year-over-year, driven primarily by growth from direct response advertising revenue, which increased 16% year-over-year. Direct response ad revenue growth was driven by continued strong demand for our 7-0 pixel purchase optimization that was up more than 160% year-over-year, as well as a growing contribution from App Purchase optimization. Brand-oriented advertising revenue was down 1% year-over-year as we continued to see weak demand from certain consumer discretionary verticals, including technology, entertainment, and retail. We continue to make progress toward diversifying our revenue sources, with other revenue more than doubling year-over-year to reach $123 million in Q3. Other revenue includes all non-advertising revenue, the majority of which is Snapchat+ subscription revenue, and Snapchat+ subscribers more than doubled year-over-year to exceed 12 million in Q3. In Q3, North America revenue grew 9% year-over-year, with the relatively lower rate of growth in this region due to the impact of weaker Brand-oriented demand being relatively concentrated in North America. Europe revenue grew 24% year-over-year, as continued progress on our direct response ad platform fully offset the impact of more challenging prior year comparisons. Rest of World revenue grew 32% year-over-year, driven by the continued progress with our direct response ad platform. Global impression volume grew approximately 19% year-over-year, driven in large part by expanded advertising delivery within Spotlight and Creator Stories. Total eCPMs were down approximately 7% year-over-year as inventory growth exceeded advertising demand growth in Q3. Adjusted cost of revenue was $637 million in Q3, up 16% year-over-year. Infrastructure costs were the largest driver of the year-over-year increase, due in large part to the ramp in machine learning and AI investments over the past year. Infrastructure cost per DAU was $0.84 in Q3, which is up from $0.81 in the prior quarter, and within our expected range of $0.83 to $0.85. The remaining components of adjusted cost of revenue were $263 million in Q3, or 19% of revenue, which is in line with the prior quarter and at the lower end of our full-year cost structure guidance range of 19% to 21%. Adjusted gross margin was relatively stable at 54% in Q3, up from 53% in the prior quarter but in line with 54% in the prior year. Adjusted operating expenses were $604 million in Q3, up 1% year-over-year. Personnel costs decreased 9% year-over-year, driven by an 11% year-over-year decline in full-time headcount. This was partially offset by higher marketing costs related to our ongoing More Snapchat campaign, as well as the impact of our Snap Partner Summit, which occurred in Q3 this year compared to Q2 in the prior year. Increases in legal related costs year-over-year, including the impact of complying with an increasingly complex global regulatory environment, were also a key factor in offsetting lower personnel costs in Q3. Adjusted EBITDA was $132 million in Q3, up from $40 million in Q3 of the prior year, reflecting higher revenue and operating expense discipline. Adjusted EBITDA flow-through, or the share of incremental year-over-year revenue that flowed through to adjusted EBITDA, was 50% in Q3, as we continue to carefully prioritize our investments to drive top-line growth and deliver improved financial performance. Net loss was $153 million in Q3, compared to a net loss of $368 million in Q3 of the prior year. The $215 million or 58% improvement in net loss year-over-year largely reflects the flow-through of a $92 million improvement in adjusted EBITDA, a $94 million or 26% reduction in stock-based compensation and related expenses, and the impact of $19 million of restructuring costs in the prior year. The reduction in SBC, to $266 million in the current quarter, reflects reduced headcount and the diminished impact of refresh equity grants relative to the prior year. Free cash flow was $72 million in Q3 while operating cash flow was $116 million. Over the trailing 12 months, free cash flow was $147 million and operating cash flow was $347 million, as we continue to balance investments with top-line growth to deliver sustained positive cash flow. Dilution, or the year-over-year growth in our share count, was 0.6% in Q3, down from 1.9% in the prior quarter. We ended Q3 with $3.2 billion in cash and marketable securities on hand and no debt maturing in the current year, which reflects our ongoing commitment to maintaining a conservative balance sheet with ample liquidity for our operations. As we enter Q4, we anticipate continued growth of our global community, and our Q4 guidance is built on the assumption that DAU will be approximately 451 million in Q4. We are excited about the potential for Simple Snapchat, Sponsored Snaps, and Promoted Places to contribute to top-line growth over time. In particular, we are encouraged by early testing results that show content engagement gains among less frequently engaged users of Snapchat as we believe this can be an important input to impression growth and incremental reach for advertisers. While we believe growth in content engagement and demand for the new ad placements may build over time, many of the changes associated with Simple Snapchat occur immediately as Snapchatters transition to the new user experience, which presents the risk of near-term disruption. While we do not currently anticipate a broad roll-out of Simple Snapchat in our most highly monetized markets until Q1 at the earliest, we have now begun limited testing in these markets and may further expand this testing as we move through Q4. In addition, upper-funnel advertising from large enterprise clients has historically been an important component of demand in Q4, and this portion of the business has been underperforming our overall ads business in recent quarters. Given these factors, our Q4 guidance range for revenue is $1.51 billion to $1.56 billion, implying year-over-year revenue growth of 11% to 15%. From a cost structure perspective, we are tracking well against our full-year cost structure guidance. For infrastructure, our guidance was for quarterly costs of $0.83 to $0.85 per DAU. We hit the mid-point of this range in Q3, and with growing machine learning and AI capacity utilization being partially offset by the benefit of recent pricing improvements, we anticipate being nearer the top end of this range in Q4. For all other cost of revenue, our guidance range was 19% to 21% of revenue. We came in at the low end of this range in Q3 and anticipate being within the range again in Q4. For adjusted operating expenses, we provided full-year guidance of $2.425 billion to $2.525 billion. In Q3, our annualized run rate was consistent with the low end of this range, and with modest sequential growth forecasted for Q4, we expect to be near the low end of the range for the full year. For stock-based compensation and related expenses, we guided for a range of $1.13 billion to $1.2 billion for the full year. In Q3, the annualized run rate of our SBC expense was below the low end of this range. We anticipate modest sequential growth in SBC expense in Q4 and, therefore, anticipate we will come in 4% to 5% below the low end of our guidance range for the full year. Given the revenue range above and the progress we have made to optimize our cost structure, we estimate that adjusted EBITDA will be between $210 million and $260 million in Q4. Given the strength of our balance sheet, our progress towards sustained free cash flow generation, and our desire to opportunistically manage our share count for the benefit of our long-term shareholders, we have authorized a new share repurchase program in the amount of $500 million. As we move forward, we will remain focused on prioritizing our investments carefully to drive top-line growth alongside improved financial performance.
Thank you. We will now begin the Q&A session. Our first question today comes from Dan Salmon with New Street Research. Your line is now open.
Okay. Great. Good afternoon, everyone. Evan, you highlighted the potential risk of the Simple Snapchat transition in your comments. Derek walked through the sort of timing of testing. Both mentioned over a dozen markets and mentioned that you're being cautious on how you move testing into higher monetizing markets. So, the high level makes a lot of sense. Could you maybe take us a layer deeper on how you and the team are monitoring and managing that risk on a regular basis, including how you're ensuring you don't see a monetization headwind from the changes? Thanks.
Thanks, Dan. We're definitely excited about the long-term opportunity for Simple Snapchat. And that's especially with new and less engaged users, where we've seen some of the biggest increases in content engagement, but we definitely have a lot of work to do to iterate and test before we begin a broader rollout. So that will include things like better understanding the shifts in inventory and potential impacts to monetization. For example, we'll be working to move more of the story ad delivery into interstitial placements rather than tile-based ads in the current Discover feed. So, certainly changes of scale have the potential to be disruptive, which is why we're taking this test-and-learn approach. Ultimately, we really want our community and our partners to benefit from these changes.
Our next question comes from Rich Greenfield with LightShed Partners. Your line is now open.
Sorry about that. Just want to follow up on Simple Snapchat. When you said you started to roll it out in some major markets this quarter, have you done that in the US, UK, France, Germany, like some of your big ad markets? The reason I ask is, obviously, the product looks great. It's driving engagement, but I think what we're all trying to understand is, are you willing to take some near-term disruption revenue-wise next year to roll out the superior product, or will you wait until it's a revenue-neutral shift to roll it out? Like, we're just trying to understand what will happen to make you roll it out more broadly if that makes sense?
Thanks, Rich. Yeah, we're still early in the journey on understanding the monetization dynamics and some of those inventory shifts and how that could impact revenue. We certainly want to take the time to work through those sorts of changes and make sure advertisers and our partners, for example, are prepared for those sorts of changes. So, all that to say I think it's pretty early right now. While we are excited about some of the engagement shifts we've seen with new and less engaged users, we're going to take our time to really understand the monetization dynamics and work through some of those changes. Our goal is really to take our community and our partners along for that journey, so we're going to keep testing and learning here and potentially even explore something like a phased rollout, for example, over an extended period of time.
Our next question comes from Justin Post with Bank of America. Your line is now open.
Great. Thank you. Just wanted to ask about Sponsored Snaps and Promoted Places. I know you mentioned you're pretty excited about the long-term opportunity. Can you help us just understand the usage those services get and how you're thinking about inserting ads and how that could look for you in the very long term? Thank you.
Thanks, Justin. Yeah, we're really excited about these two new ad placements that will really be leveraging the foundation we built for performance advertising over the past couple of years with really the vision that Snap Ads can be fungible across many different placements across Snapchat that leverage the unique and differentiated ways that our community engages across our platform. I think in the case of Promoted Places, we've gotten some great early feedback. We've run some initial tests, although I think it's a bit too early to share the data there. But in general, we're just seeing a lot of businesses really focused on driving more people in-store into their retail locations to strengthen that customer relationship. I think many brands feel like they've been disintermediated with their digital relationship with customers. So, being able to bring people into their retail establishments and really strengthen that relationship with their customers is something that's important to them. The feedback there has been great, and we have some Sponsored Snap tests forthcoming in the quarter. Once we have some more data back there, we'll be eager to share that as well.
Our next question comes from Ken Gawrelski with Wells Fargo. Your line is now open.
Thank you. I appreciate it. I would like to ask about the main goals for the simplified app launch. When considering opportunities for engagement compared to monetization, can you discuss how you prioritize them? Additionally, what do you think needs to happen for advertisers to increase their spending, not just in direct response campaigns, but also by providing a budget that allows allocation across various Snap products and services? We've seen this approach work well for both Google and Meta. Thank you.
Yeah. Thanks, Ken. I think, as we look at the evolution with Simple Snapchat, our North Star has always been creating the best possible product experience for our community, and a product experience that they really love. There are some challenges today, as we've innovated over the years and created all these new ways to engage, with Snapchat. The app has become quite complex. Even basic things like watching Stories or watching Spotlight, that's something that people have to do in two different screens right now. Being able to unify the content experience, I think, is something that's going to be a really important step in the right direction for us. The same goes for content discovery. Today, the tile-based content discovery is just not as effective as full-screen content discovery. I think that's a big opportunity that will not only benefit those using Snapchat but also creators who are working hard to reach our audience with really compelling content. In general, this North Star of our community and, of course, our partners like creators is really important to us. What we have found is that over the long term, this tends to create more opportunity for advertising partners as well, as they're able to reach our audience through different parts of our service. Therefore, the North Star is going to be community engagement and thinking about how we can best manage this transition so that our advertising partners and content partners can benefit from it as well.
Our next question comes from Mark Shmulik with Bernstein. Your line is now open.
Hi, I'm Louisa representing Mark Shmulik. I have a question about Spotlight engagement. Is the viewership behavior for Spotlight outside of North America different? Can you provide more details on that?
We've seen really strong growth in Spotlight engagement globally. I think North America, as we shared in the letter, we've essentially been offsetting some declines with the Stories content engagement, while we've seen growth in Spotlight. You're just seeing a bit of a mix shift there. But overall, the growth of Spotlight and the depth of engagement has been a big driver of content view time growth for us.
Our next question comes from James Heaney with Jefferies. Your line is now open.
Great. Thank you for taking the question. Can you talk about the results that you're seeing from the new app install product? And what needs to happen for app install clients to become a more meaningful driver of your top-line results? And then, just curious if you can comment on the revenue growth that you're seeing so far in Q4 that helped inform your 11% to 15% guide. Thank you.
Hey there, James. It's Derek speaking. Thanks for the question. On the app side, I think one of the things that we've seen as an ongoing trend is that we sort of walked new optimizations and products through the process of testing with initial existing clients on a limited basis, getting to a point where we can see really good results for those customers, and then expanding that and going to market, evangelizing those results and driving broader adoption, which tends to then lead to general availability and then eventually a bigger contribution to actual revenue growth over time. So, if I look in particular over this year, in Q3, we saw app purchase optimization start to become a growing contributor to the top-line growth. That's wonderful to see. If we think about app install and app purchase, we extended our 7-0 optimization framework to those and we've seen clear performance improvements for advertisers. We've shared some case studies there. For example, we've seen the cost per install down 24%, and cost per purchase down 27%. Those are exciting results to see for our customers and provide results that we can evangelize to others. The key here is to keep rolling out the adoption, expand the testing, evangelize those results, and drive that through the elevation and execution in the go-to-market. If we look back further, the first optimization on the rebuild of the direct response business that we rolled out well over a year ago was the 7-0 Pixel Purchase optimization. It's really gone through the entire evolution of the launch, test, evangelize, and grow, and we saw that up 160% year-over-year in the most recent quarter. So, hoping to drive continued results and build on the momentum we have with the overall direct response business. Thanks for the question. Hopefully, that helps. When we're thinking about your other question around the guide into Q4 and what's informing that, obviously, Q4 has historically been a pretty back-end weighted quarter, and so, it's limited to read through to the back half. One of the things we're focused on is the momentum we're seeing in different parts of the business. I just talked about the direct response business. We're focused on continued execution there, continued healthy adoption, continued rollout of the app optimizations and client performance. On the Brand side, we're not expecting any significant recovery there. We've been down 1% year-over-year in each of the last two quarters, not anticipating a major shift as we go into Q4. Obviously, that's an important component of revenue in the final quarter of the year. Our product execution is the key that we focus on there in terms of igniting growth long-term. You did see us roll out some product optimizations the most recent quarter, including First Lens Unlimited, which allows our advertisers to reach folks with the first impression of the day in the first slot of the Lens Carousel. That's seeing some really nice early results, driving a 35% increase in incremental impressions. We also launched the State-specific First Story, a product that allows advertisers to target individual creative to specific states or to target the entire country with different creative for different states. There's a lot of product innovation going on, and that's key to improving growth over the longer term, but not expecting a big improvement on the Brand side in particular in Q4. Those are some of the dynamics we're seeing that alongside the very limited testing of Simple Snapchat that are informing the range. Hopefully, that gives you a little color.
Our next question comes from Shweta Khajuria with Wolfe Research. Your line is now open.
Thank you for taking my question. I'm curious about top-line growth. When you consider your revenue growth trajectory, excluding the Snapchat+ subscription, particularly in terms of advertising growth, what gives you the most confidence in your ability to surpass the overall digital ad market growth? You have numerous product initiatives underway, such as CAPI integrations and app optimizations, along with the announcements made during your Partner Summit, including Simple Snapchat, Sponsored Snaps, and Promoted Places. Even if monetization of these takes a bit longer, how do you view the near to midterm outlook for ad revenue growth? Thank you.
Hey, there, it's Derek speaking. I think the answer here is multilayered. To start, over the long term, we are most focused on the execution of the direct response business and specifically the lower-funnel direct response business in terms of rolling our product optimizations. On top of that, we're very focused on growing the small- and medium-sized customer segment and making sure that we build on the momentum there. There's a multilayered approach here where we're executing against different initiatives to be able to drive that sustained and higher rate of growth in those components of the business. Specifically, first is the continued ongoing buildout of the machine learning and AI architecture at the company that feeds into our ability to have better personalization and recommendation of ads, getting the right ad in front of the right person. We continue to make progress on having more signals coming into the platform and harvesting more of the privacy-safe signals that exist, getting more of that harnessed into larger models and refreshing those more frequently. You can see the steady rollout of us delivering, rolling out, and optimizing new goals for advertisers. We talked earlier about the really strong growth we're seeing with 7-0 Pixel Purchase, how we rolled that out and extended that framework to some of the app objectives, and that's starting to deliver growth. We're getting very good at integration partners that are helping us drive direct, where we've made it much easier for direct integrations with CAPI. We have a long list of integration partners that are making it much easier for small- and medium-sized customers to adopt CAPI and get started by feeding their performance with better signals and feedback loops. There's a lot of work to be done, and the simplest answer to your question is our roadmap is very clear. We have a lot of work to execute against. Our team's pace of execution has been solid. The focus now is to continue to execute that roadmap, deliver for our customers and drive the results. Hopefully, that helps a little bit there.
Our last question comes from Ross Sandler with Barclays. Your line is now open.
Thank you for having me. Evan, I have a question about the Spectacle. The demo at the Partner Summit was quite impressive compared to some of the earlier versions we’ve tried. What level of investment and what timeline are you anticipating before it becomes a consumer product? Additionally, considering Meta's progress with Orion, how does that influence your investment strategies and the speed at which you plan to deliver this product to consumers? I would appreciate your insights on this.
Thanks, Ross. Yeah, we're really excited about the progress we're making with Spectacles, and it's been really exciting to share the fifth generation with many of our partners and developers. Right now, we're focused on helping people build amazing lenses for Spectacles. One challenge that any new computing platform faces is this chicken and egg problem of people needing, in our case, new lens experiences to use when they first buy AR glasses. By focusing on really seeding and supporting that developer ecosystem and ensuring there are amazing lenses for people to use when they buy the consumer product, we are focused on the key problem we need to solve in advance of widespread consumer adoption. It's been exciting to see the amazing lenses people have built in the weeks since launch. We think there's a huge opportunity to transform how people use computing, grounded in the real world and together with their friends while leveraging natural interactions. This is a vision we've been working towards for over a decade. We have unique assets to leverage like Lens Studio, which helps people build complex AR experiences and run them efficiently on Lens Core that powers not just the Snapchat application, but also our Spectacles glasses. With our progress in hardware, we're excited about where we are now and the potential to deliver this to customers. We're going to stay focused on our strategy and keep executing, and we look forward to sharing more with you soon.
Thank you. This concludes our Q&A session as well as Snap Inc.'s third quarter 2024 earnings conference call. Thank you for attending today's session. You may now disconnect.