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Earnings call · FY2027 Q1
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Q1 FY2026 Consolidated Financial Results (Three months ended June 30, 2026) July 31, 2026
Sony Group Corporation
Please be aware that, in the following remarks, statements made with respect to Sony’s current plans, estimates, strategies and beliefs and other statements that are not historical facts are forward-looking statements about the future performance of Sony. These statements are based on management’s assumptions in light of the information currently available to it, and, therefore, you should not place undue reliance on them. Sony cautions you that a number of important factors could cause actual results to differ materially from those discussed in the forward-looking statements. For additional information as to risks and uncertainties, as well as other factors that could cause actual results to differ, please refer to today’s press release, which can be accessed by visiting www.sony.com/en/SonyInfo/IR.
1
2026 Kumamoto Earthquake
Hello everyone. Welcome to the Sony Group earnings announcement.
Before explaining our financial results, I would like to discuss the impact of the 2026 Kumamoto Earthquake that occurred on July 28.
First, I would like to express my heartfelt sympathy to those affected by this earthquake and to those whose daily lives have been disrupted.
We have several semiconductor facilities located in Kumamoto prefecture and neighboring prefectures, and while all these facilities were affected by the earthquake, there were no casualties other than a few people who sustained minor injuries.
The Kumamoto Technology Center of Sony Semiconductor Manufacturing Corporation in Kikuyo Town, Kumamoto Prefecture, which is relatively close to the epicenter, experienced shaking at a seismic intensity of 5+ and suspended production immediately after the earthquake. Restoration efforts to resume production are currently underway.
Our production sites in Nagasaki, Oita and Kagoshima had no significant damage to buildings or equipment, and production has resumed.
We will continue our efforts to fully restore production and will update you on the progress and impact on our business at the appropriate time.
As it is currently difficult to reasonably estimate the financial impact of this earthquake, the impact has not been incorporated into the full-year results forecast we will show today.
Now, I will turn to the earnings presentation. 2
Q1 FY2026 Consolidated Results (Bln Yen)
Q1 FY25
Q1 FY26
Change
Sales
2,621.6
2,837.8
+216.2
340.0
476.5
+136.5
Operating income margin
13.0%
16.8%
+3.8 pts
Income before income taxes
356.6
477.5
+120.9
Net income attributable to Sony Group Corporation’s stockholders*
259.0
342.2
+83.1
42.84 yen
57.82 yen
+14.98 yen
1 US dollar
144.6 yen
159.3 yen
1 Euro
163.6 yen
185.3 yen
Operating income
Net income attributable to Sony Group Corporation’s stockholders per share of common stock (diluted)*
(+8%)
(+40%)
(+34%)
(+32%)
Average Rate
Consolidated sales for the first quarter ended June 30, 2026 (“FY26 Q1”) increased 8% compared to the same quarter of the previous fiscal year (“year-on-year”) to 2 trillion 837.8 billion yen, and consolidated operating income increased 40% to 476.5 billion yen, both record highs for the first quarter.
Net income increased 32% to 342.2 billion yen.
3
Q1 FY2026 Results by Segment (Bln Yen)
Change
FX Impact
937.1
+0.6
+81.7
202.0
+54.1
+19.1
465.3
562.0
+96.7
+42.1
Operating income
92.8
105.9
+13.1
Sales
327.1
315.1
-12.0
Operating income
18.7
24.8
+6.1
Entertainment, Technology & Services (ET&S)
Sales
534.3
543.9
+9.6
+38.4
Operating income
43.1
42.6
-0.5
+9.5
Imaging & Sensing Solutions (I&SS)
Sales
408.2
512.7
+104.5
+40.6
Operating income
54.3
122.2
+68.0
+23.2
All Other, Corporate and elimination
Sales
-49.8
-33.0
+16.8
Operating income
-16.9
-21.0
-4.1
2,621.6
2,837.8
+216.2
340.0
476.5
+136.5
Game & Network Services (G&NS) Music
Pictures
Q1 FY25
Q1 FY26
Sales
936.5
Operating income
148.0
Sales
+29.1
.
Consolidated
Sales Operating income
Sales in each business segment represent sales recorded before intersegment transactions are eliminated (applies to all following pages). Operating income in each business segment represents operating income recorded before intersegment transactions are eliminated and excludes unallocated corporate expenses (applies to all following pages).
The financial results by segment are shown in the Q1 FY2026 Results by Segment slide.
4
FY2026 Consolidated Results Forecast (Bln Yen)
FY25
FY26 FCT May
July
Change from May
12,479.6
12,300
12,500
(+2%)
1,447.5
1,600
1,720
(+8%)
Operating income margin
11.6%
13.0%
13.8%
+0.8 pts
Income before income taxes
1,422.4
1,615
1,710
(+6%)
Net income attributable to Sony Group Corporation’s stockholders*1
1,030.9
1,160
1,210
(+4%)
Operating Cash Flow*1
1,966.3
1,500
1,500
-
Foreign exchange rate
Actual・Average
Q1-Q4 (Assumption)
Q2-Q4 (Assumption)
1 US dollar
150.7 yen
Approx. 150 yen
Approx. 153 yen
Interim
Year-end
Total
Year-on-year Change*2
1 Euro
174.7 yen
Approx. 173 yen
Approx. 175 yen
17.5 yen 17.5 yen
35 yen
+10 yen
Sales Operating income
+200 +120
+95
+50
Dividend per Share (Planned)
The impact of the 2026 Kumamoto Earthquake, which occurred on July 28, 2026, on financial results has not been incorporated into the above results forecast, as it is currently difficult to reasonably estimate (applies to all following pages). *1 Net income attributable to Sony Group Corporation’s stockholders and Operating Cash Flow for FY25 represent the figures for continuing operations. As net income (loss) and operating cash flow from discontinued operations are not expected to be incurred in FY26, there is no difference between the figures for continuing operations and the consolidated figures in the FY26 forecast (applies to all following pages). *2 Year-on-year Change of the above dividend per share (planned) does not include the dividends in kind of the shares of SFGI from the Spin-off in FY25.
We have increased our FY26 sales forecast 2% compared to our previous forecast to 12 trillion 500 billion yen, our operating income forecast 8% to 1 trillion 720 billion yen, and our net income forecast 4% to 1 trillion 210 billion yen.
We expect operating cash flow to be 1 trillion 500 billion yen, unchanged from the previous forecast.
Regarding U.S. tariff refunds, we expect approximately 80 billion yen of the tariffs, which the Sony Group as a whole paid, to be refunded during the current fiscal year, and we have allocated most of that amount to an upward revision of our consolidated operating income forecast.
5
FY2026 Results Forecast by Segment (Bln Yen)
FY25
Game & Network Services (G&NS) Music
Pictures
Operating income Sales Operating income Sales Operating income
Entertainment, Technology & Services (ET&S)
Sales
Imaging & Sensing Solutions (I&SS)
Sales
All Other, Corporate and elimination
Consolidated
Sales
Operating income
FY26 FCT May
July
4,685.7
4,420
4,540
+120
463.3
600
660
+60
2,120.1
2,140
2,190
+50
447.0
400
420
+20
1,499.3
1,630
1,660
+30
104.9
145
150
+5
2,260.5
2,250
2,250
-
158.6
150
150
-
Change from May
2,151.5
2,070
2,110
+40
Operating income
357.3
400
420
+20
Operating Income
-83.5
-95
-80
+15
Sales
12,479.6
12,300
12,500
+200
Operating income
1,447.5
1,600
1,720
+120
The FY26 results forecast by segment is shown in the FY2026 Results Forecast by Segment slide.
6
Exclusion of Sony Financial Group from Equity Method
In the All Other segment, Sony Financial Group Inc. (“SFGI”), which was previously accounted for under the equity method, no longer meets the accounting standard of an equity affiliate since SFGI’s shareholders’ meeting last month. Consequently, we have concluded the recording of equity method income or loss in FY26 Q1 and it is not included in our results forecast from the second quarter ending September 30, 2026.
This is strictly a change in accounting treatment and does not imply any change in the position of SFGI within the Sony Group, nor a change in our collaborative or capital relationship with SFGI.
Now I will turn to an overview of each business.
7
Game & Network Services Segment
Sales, Operating Income and Adjusted OIBDA 937.1
936.5
148.0
177.9
Q1 FY25 Sales
Operating Income
Q1 FY2026 (year-on-year) Sales: Essentially flat (Bln Yen)
202.0
228.1
(FX Impact: +81.7 bln yen)
(+)Impact of foreign exchange rates (-)Decrease in sales of non-first-party game software titles (-)Decrease in sales of hardware due to a decrease in unit sales
OI: 54.1 bln yen (37%) increase (FX Impact: +19.1 bln yen)
Q1 FY26
(+)Impact of U.S. tariff refunds (+)Positive impact of foreign exchange rates (-)Increase in costs, including investments for the nextgeneration platform and restructuring costs
Adjusted OIBDA
Total PlayStation® Monthly Active Users* reached 125 million accounts in June, up 2% year-on-year and a record high for the month of June. Although total playtime during Q1 FY26 decreased 4% year-on-year, user engagement continued to be solid because Q1 FY25 benefited from season updates to major titles and new hit titles.
First is the G&NS segment.
FY26 Q1 sales were essentially flat year-on-year at 937.1 billion yen.
Operating income increased 37% year-on-year to 202.0 billion yen, primarily due to the impact of U.S. tariff refunds, partially offset by an increase in costs, including investments for the next-generation platform and restructuring costs.
8
Game & Network Services Segment
Sales, Operating Income and Adjusted OIBDA 4,685.7
FY2026 Forecast (change from May forecast) Sales: 120 bln yen (3%) upward revision
4,540
4,420
(Bln Yen)
(+)Impact of foreign exchange rates
OI: 60 bln yen (10%) upward revision 719.8
600
705
660
770
463.3
FY25 Sales
FY26 May FCT Operating Income
(+)Impact of U.S. tariff refunds (+)Positive impact of foreign exchange rates (+)Improvement in costs (-)Impact of adjustments to the FY26 first-party title roadmap
FY26 July FCT Adjusted OIBDA
Regarding the impact of memory market conditions on PlayStation®5 hardware, we have secured the quantity of memory necessary to meet our projected sales volume for FY26, and there is no change to our plan for hardware profitability for FY26 to remain similar to FY25.
We increased our sales forecast 3% from the previous forecast to 4 trillion 540 billion yen, primarily due to the impact of foreign exchange rates.
We increased our operating income forecast 10% from the previous forecast to 660 billion yen, primarily due to the impacts of the U.S. tariff refunds and foreign exchange rates, as well as additional cost improvements.
9
Game & Network Services
The number of monthly active users (MAUs) across the PlayStation platform in June increased 2% compared to last June to 125 million accounts, a record high for June.
Although total playtime during the quarter decreased 4% year-onyear, we think that user engagement continued to be solid because the same period of the previous fiscal year benefited from season updates to major titles and new hit titles.
We expect further improvements in engagement metrics going forward because many major titles are scheduled to be released toward the end of the calendar year.
Regarding the impact of memory market conditions on PlayStation 5 (PS5) hardware, we have secured the quantity of memory necessary to meet our projected sales volume for the current fiscal year, and there is no change to our plan for hardware profitability to remain similar to the previous fiscal year.
We continue to aim for further growth of the installed base while closely monitoring PS5 hardware demand trends and the potential for securing additional memory.
10
Game & Network Services
In the studio business, live service titles such as the latest installment in the MLB The Show series and Helldivers 2, now in its third year since release, continue to contribute steadily to revenue.
With the release of Season 2 in June, Marathon has maintained a high user retention rate while also acquiring new users.
As for titles on sale this fiscal year, SAROS, released in April, received high acclaim with a Metacritic score of 88 and is steadily expanding its user base.
In addition, going forward, we expect MARVEL Tōkon: Fighting Souls, set for release in August, Marvel’s Wolverine, set for release in September, and God of War Laufey, set for release in February of next year, to continue to drive performance in this segment.
11
Music Segment
Q1 FY2026 (year-on-year)
Sales, Operating Income and Adjusted OIBDA 562.0
Sales: 96.7 bln yen (21%) increase (Bln Yen)
(FX Impact: +42.1 bln yen)
(+)Impact of foreign exchange rates
465.3
(+)Higher revenues from live events and merchandising in Recorded Music
117.1
92.8
105.9
134.4
(+)Higher revenues from streaming services in Recorded Music and Music Publishing
OI: 13.1 bln yen (14%) increase (+)Impact of increase in sales
Q1 FY25 Sales
Operating Income
Q1 FY26 Adjusted OIBDA
Q1 FY26 streaming revenue growth rates on a U.S. dollar basis were +10% year-on-year for Recorded Music and +8% for Music Publishing.
Next is the Music segment.
FY26 Q1 sales increased 21% year-on-year to 562.0 billion yen, primarily due to the impact of foreign exchange rates as well as increased revenue from live events and higher streaming revenue in Recorded Music.
Operating income increased 14% to 105.9 billion yen, a record high for the first quarter.
12
Music Segment
FY2026 Forecast (change from May forecast)
Sales, Operating Income and Adjusted OIBDA 2,190
2,140
2,120.1
Sales: 50 bln yen (2%) upward revision (Bln Yen)
(+)Impact of the consolidation of Recognition Music Group
540
510
507.8 447.0
400
420
FY25
FY26 May FCT
FY26 July FCT
Sales
(+)Impact of foreign exchange rates
Operating Income
OI: 20 bln yen (5%) upward revision (+)Impact of the consolidation of Recognition Music Group (+)Positive impact of foreign exchange rates
Adjusted OIBDA
We increased our forecast for sales 2% from the previous forecast to 2 trillion 190 billion yen and our forecast for operating income 5% to 420 billion yen, primarily due to the impacts of foreign exchange rates and the consolidation of Recognition Music Group.
13
Music
Streaming revenue for the quarter, on a U.S. dollar basis, increased 10% year-on-year in Recorded Music and 8% in Music Publishing.
Reflecting the global success of the movie Michael, streams of songs by Michael Jackson, whose music catalog is co-owned by Sony Music Group (“SMG”), increased significantly, reaching approximately four times the level seen before the film’s release.
We think that the significant increase in streams of his songs by Gen Z indicates that Michael Jackson’s music is attracting a new generation of young fans and will continue to be enjoyed for many years to come.
As catalog listening continues to grow throughout the market, SMG is leveraging its global catalog management expertise to expand its reach into new markets and audiences, thereby continuously enhancing the value of its catalog. We believe that we can expect further value appreciation going forward due to new and greater licensing opportunities enabled by AI.
In FY26 Q1, Ella Langley’s new album Dandelion reached No. 1 on the U.S. Billboard album chart, and its lead single broke the all-time record for the longest run at No. 1 by a female artist on the Billboard singles chart. This indicates that we are continuing to discover new hit artists and we plan to further enhance our business foundation by also continuing to focus on catalog. 14
Pictures Segment
Sales, Operating Income and Adjusted OIBDA 327.1
Q1 FY2026 (year-on-year)
The following analysis is on a U.S. dollar basis
315.1
(Bln Yen)
Sales: 12.0 bln yen (4%) decrease
(U.S. dollar basis: -285 mil USD / -13%) (-)Decrease in series deliveries in Television Productions (-)Lower revenues from theatrical releases in the current fiscal year in Motion Pictures
31.3 18.7
(+)Higher revenues from Crunchyroll mainly due to paid subscriber growth
24.8
OI: 6.1 bln yen (33%) increase
Q1 FY25 Sales
38.5
Operating Income
Q1 FY26 Adjusted OIBDA
(U.S. dollar basis: +27 mil USD / +21%) (+)Lower marketing costs for current fiscal year theatrical releases in Motion Pictures (-)Lower contribution from catalog product in Motion Pictures (-)Impact of decrease in sales for Television Productions
Crunchyroll continues to grow its subscribers beyond the more than 21 million it had at the end of March this year, and its results in Q1 FY26 improved year-on-year.
Next is the Pictures segment.
FY26 Q1 sales decreased 4% year-on-year to 315.1 billion yen, primarily due to a decline in the number of series deliveries in Television Productions, partially offset by higher revenues from Crunchyroll.
Operating income increased 33% to 24.8 billion yen, primarily driven by a decrease in marketing costs related to theatrical releases.
15
Pictures Segment
Sales, Operating Income and Adjusted OIBDA
Sales: 30 bln yen (2%) upward revision
1,660
1,630
1,499.3
FY2026 Forecast (change from May forecast) (Bln Yen)
(+)Impact of foreign exchange rates
OI: 5 bln yen (3%) upward revision (+)Impact of higher licensing sales of catalog titles in Television Productions 185.5 104.9
FY25 Sales
195
200
145
150
FY26 May FCT
FY26 July FCT
Operating Income
Adjusted OIBDA
We increased our sales forecast 2% from the previous forecast to 1 trillion 660 billion yen, primarily due to the impact of foreign exchange rates, and our operating income forecast 3% to 150 billion yen.
16
要素材許諾
Pictures
©2026 Sony Pictures Entertainment. All Rights Reserved. © &
2026 MARVEL.
Spider-Man: Brand New Day, which opens in theaters around the world starting this weekend, is one of Sony Pictures Entertainment Inc.’s (“SPE”) most iconic and long-loved franchises, and we are confident it will be a hit.
In June, SPE announced that it would further enhance its experiential entertainment through a strategic investment in Cosm, which specializes in cutting-edge shared reality technology that bridges the virtual and physical worlds.
Through this partnership, SPE aims to provide fans around the world with new immersive content experiences and expand the value of the Sony Group’s extensive portfolio of intellectual property.
17
18
Regarding Anime, which is one of the pillars supporting our Creative Entertainment Vision, we are working with creators and partner companies to further grow our business across the Sony Group.
Aniplex Inc. (“Aniplex”) and KADOKAWA CORPORATION (“KADOKAWA”), through the anime film distribution company Animec Inc., which they jointly established in March 2026, have begun distributing theatrical anime films since May. Going forward, they plan to distribute works made by Aniplex and works sourced from KADOKAWA’s novels and games.
Aniplex and Crunchyroll are continuing to collaborate on the development and expansion of anime IP, and they have decided to produce a theatrical film of the globally popular hit anime Solo Leveling.
Crunchyroll continues to grow its subscribers beyond the more than 21 million it had at the end of March this year, and its results in the quarter improved year-on-year.
18
Entertainment, Technology & Services Segment
Sales, Operating Income and Adjusted OIBDA
Q1 FY2026 (year-on-year) Sales: 9.6 bln yen (2%) increase
543.9
534.3
(Bln Yen)
(FX Impact: +38.4 bln yen)
(+)Impact of foreign exchange rates (-)Decrease in unit sales across various businesses including Displays
OI: Essentially flat 69.8
67.1 43.1
42.6
(FX Impact: +9.5 bln yen) (+)Positive impact of foreign exchange rates (-)Impact of increase in memory costs in Imaging and Displays
Q1 FY25 Sales
Operating Income
Q1 FY26 Adjusted OIBDA
In Q1 FY26, the imaging market remained stable in all regions except China which continued to experience negative growth year-on-year.
Next is the ET&S segment.
In FY26 Q1 sales increased 2% year-on-year to 543.9 billion yen, and operating income was essentially flat at 42.6 billion yen.
19
Entertainment, Technology & Services Segment
Sales, Operating Income and Adjusted OIBDA 2,260.5
2,250
FY2026 Forecast (change from May forecast) Sales: Remains unchanged from May forecast
2,250
(Bln Yen)
OI: Remains unchanged from May forecast (+)Impact of U.S. tariff refunds
261.7 158.6
FY25 Sales
260
260
150
150
FY26 May FCT
FY26 July FCT
Operating Income
Adjusted OIBDA
The continued surge in memory prices remains a key business challenge in FY26. However, the business is doing everything it can to implement cost-reduction measures in procurement and design, and to adjust its pricing strategies, including foreign exchange management. For the segment as a whole, we expect to maintain the profit level projected in the previous forecast.
There is no change to our FY26 forecast.
20
Entertainment, Technology & Services
The imaging market this quarter remained stable in all regions except China, where the market continued to experience negative growth compared to the previous year.
Against this backdrop, strong sales of the α7 V, which won the Grand Prize at the Camera Grand Prix 2026, and the α7R VI, launched in June, helped raise average selling prices and expand our market share in the full-frame camera market, enabling the Imaging business as a whole to maintain its sales on par with the same quarter of the previous fiscal year.
In the Displays business, new True RGB BRAVIA models, boasting the widest color gamut in the history of our consumer TVs, were well received.
The continued surge in memory prices remains a key business challenge for this segment this fiscal year. However, the business is doing everything it can to implement cost-reduction measures in procurement and design, and to adjust its pricing strategies, including foreign exchange management. We expect to maintain the profit level projected in the previous forecast for the segment as a whole.
21
Imaging & Sensing Solutions Segment
Sales, Operating Income and Adjusted OIBDA
Q1 FY2026 (year-on-year) Sales: 104.5 bln yen (26%) increase (Bln Yen)
512.7 408.2
188.7 120.1
122.2
54.3
(+)Increase in sales of image sensors for mobile products (+)Improvement in product mix (+)Increase in unit sales (+)Impact of foreign exchange rates
OI: 68.0 bln yen (125%) increase (FX Impact: +23.2 bln yen)
(+)Impact of increase in sales (+)Positive impact of foreign exchange rates
Q1 FY25 Sales
(FX Impact: +40.6 bln yen)
Operating Income
Q1 FY26 Adjusted OIBDA
In Q1 FY26, although our mobile sensor unit sales only slightly increased year-on-year, sales grew significantly year-onyear due to improved customer and product mix, as well as the impact of foreign exchange rates.
Last is the I&SS segment.
FY26 Q1 sales increased 26% year-on-year to 512.7 billion yen, mainly due to higher average selling prices of mobile sensors, as well as the impact of foreign exchange rates.
Operating income increased approximately 2.3 times to 122.2 billion yen and reached a record high for the first quarter.
22
Imaging & Sensing Solutions Segment
Sales, Operating Income and Adjusted OIBDA 2,151.5
FY2026 Forecast (change from May forecast) Sales: 40 bln yen (2%) upward revision (Bln Yen)
2,110
2,070
(+)Impact of foreign exchange rates
OI: 20 bln yen (5%) upward revision 658.8
680
655
357.3
400
420
FY25
FY26 May FCT
FY26 July FCT
Sales
Operating Income
(+)Positive impact of foreign exchange rates (-)Recording of costs to prepare for the establishment of the joint venture with TSMC*
Adjusted OIBDA
As we anticipate that market conditions for memory will also affect shipment volumes of high-end smartphones toward the second half of the fiscal year, we remain cautious in our full-year forecast and expect revenue for mobile sensors as a whole to slightly decrease from the previous fiscal year. The impact of the 2026 Kumamoto Earthquake, which occurred on July 28, 2026, on financial results has not been incorporated into the above results forecast, as it is currently difficult to reasonably estimate. *Taiwan Semiconductor Manufacturing Company Limited
We have increased our FY26 sales forecast 2% to 2 trillion 110 billion yen and our operating income forecast 5% to 420 billion yen from our previous forecast, mainly due to the impact of foreign exchange rates.
23
Imaging & Sensing Solutions
While the smartphone market posted negative growth for the second consecutive quarter, high-end manufacturers, primarily our major customer, are expanding their unit sales and market share.
In line with this trend, although our mobile sensor unit sales only slightly increased year-on-year, sales grew significantly year-on-year due to improved customer and product mix, as well as the impact of foreign exchange rates.
Looking ahead to the second half of the fiscal year, we anticipate that market conditions for memory will also affect shipment volumes of high-end phones. Therefore, we remain cautious in our full-year forecast and expect revenue for mobile sensors as a whole to slightly decrease from the previous fiscal year.
Regarding the strategic partnership with Taiwan Semiconductor Manufacturing Company Limited (“TSMC”) for the development and manufacture of next-generation image sensors, announced in May, detailed discussions are progressing smoothly with a view to signing definitive agreements.
To prepare for the establishment of the joint venture with TSMC, we have incorporated approximately 10 billion yen in additional costs for the current fiscal year into our full-year forecast.
Through our partnership with TSMC, which possesses world-class semiconductor process technology, we aim to further enhance the technological competitiveness of future image sensors, including high density, and to firmly capture growing demand not only in mobile sensors but also in areas such as physical AI, thereby further solidifying our No. 1 position in the image sensor market.
24
Closing
To summarize, the G&NS, Music, and I&SS segments posted record profits for the first quarter, and the Sony Group as a whole has continued to achieve robust profit growth.
Even in an uncertain business environment, the profit-generating capacity of each business segment is steadily increasing, and we intend to continue our efforts to deliver solid results in the final fiscal year of the 5th Mid-Range Plan.
Regarding the share repurchase program, the cumulative amount purchased through the end of June was approximately 120 billion yen out of the facility we established in May, and we intend to continue to work toward strengthening shareholder returns.
This concludes my remarks.
25
26
Notes Notes about Adjusted OIBDA Adjusted OIBDA (Operating Income Before Depreciation and Amortization) is calculated by the following formula: Adjusted OIBDA = Operating income + Depreciation and amortization expense* - the profit and loss amount that Sony deems non-recurring
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Cautionary Statement Statements made in this material with respect to Sony’s current plans, estimates, strategies and beliefs and other statements that are not historical facts are forward-looking statements about the future performance of Sony. Forward-looking statements include, but are not limited to, those statements using words such as “believe,” “expect,” “plans,” “strategy,” “prospects,” “forecast,” “estimate,” “project,” “anticipate,” “aim,” “intend,” “seek,” “may,” “might,” “could” or “should,” and words of similar meaning in connection with a discussion of future operations, financial performance, events or conditions. From time to time, oral or written forward-looking statements may also be included in other materials released to the public. These statements are based on management’s assumptions, judgments and beliefs in light of the information currently available to it. Sony cautions investors that a number of important risks and uncertainties could cause actual results to differ materially from those discussed in the forward-looking statements, and therefore investors should not place undue reliance on them. Investors also should not rely on any obligation of Sony to update or revise any forward-looking statements, whether as a result of new information, future events or otherwise. Sony disclaims any such obligation. Risks and uncertainties that might affect Sony include, but are not limited to: (i) (ii) (iii) (iv) (v) (vi) (vii) (viii) (ix) (x) (xi) (xii) (xiii) (xiv) (xv) (xvi)
Sony’s ability to maintain product quality and customer satisfaction with its products and services; Sony’s ability to continue to design and develop and win acceptance of, as well as achieve sufficient cost reductions for, its products and services, including image sensors, game and network platforms, smartphones and televisions, which are offered in highly competitive markets characterized by severe price competition and continual new product and service introductions, rapid development in technology and subjective and changing customer preferences; Sony’s ability to implement successful hardware, software, and content integration strategies, and to develop and implement successful sales and distribution strategies in light of new technologies and distribution platforms; the effectiveness of Sony’s strategies and their execution, including but not limited to the success of Sony’s acquisitions, joint ventures, investments, capital expenditures, restructurings and other strategic initiatives; changes in laws, regulations and government policies in the markets in which Sony and its third-party suppliers, service providers and business partners operate, including those related to taxation, as well as growing consumer focus on corporate social responsibility; Sony’s continued ability to identify the products, services and market trends with significant growth potential, to devote sufficient resources to research and development, to prioritize investments and capital expenditures correctly and to recoup its investments and capital expenditures, including those required for technology development and product capacity; Sony’s reliance on external business partners, including for the procurement of parts, components, software and network services for its products or services, the manufacturing, marketing and distribution of its products, and its other business operations; the global economic and political environment in which Sony operates and the economic and political conditions in Sony’s markets, particularly levels of consumer spending; Sony’s ability to meet operational and liquidity needs as a result of significant volatility and disruption in the global financial markets or a ratings downgrade; Sony’s ability to forecast demands, manage timely procurement and control inventories; foreign exchange rates, particularly between the yen and the U.S. dollar, the euro and other currencies in which Sony makes significant sales and incurs production costs, or in which Sony’s assets, liabilities and operating results are denominated; Sony’s ability to recruit, retain and maintain productive relations with highly skilled personnel; Sony’s ability to prevent unauthorized use or theft of intellectual property rights, to obtain or renew licenses relating to intellectual property rights and to defend itself against claims that its products or services infringe the intellectual property rights owned by others; risks related to catastrophic disasters, geopolitical conflicts, pandemic disease or similar events; the ability of Sony, its third-party service providers or business partners to anticipate and manage cybersecurity risk, including the risk of unauthorized access to Sony’s business information and the personally identifiable information of its employees and customers, potential business disruptions or financial losses; and the outcome of pending and/or future legal and/or regulatory proceedings.
Risks and uncertainties also include the impact of any future events with material adverse impact. The continued impact of developments relating to the situations in Ukraine and Russia and in the Middle East, as well as the series of changes in U.S. tariff policy, could heighten many of the risks and uncertainties noted above. Important information regarding risks and uncertainties is also set forth in Sony’s most recent Form 20-F, which is on file with the U.S. Securities and Exchange Commission.
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