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AppLovin Corp Q1 FY2023 Earnings Call

AppLovin Corp (APP)

Earnings Call FY2023 Q1 Call date: 2023-05-10 Concluded

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David Hsiao Head of Investor Relations

Welcome, everyone, to the AppLovin earnings call for the first quarter ended March 31, 2023. I'm David Hsiao, Head of Investor Relations. Joining me today to discuss our results are Adam Foroughi, our Co-Founder, CEO and Chairperson; and Herald Chen, our President and CFO. Please note our SEC filings as well as our shareholder letter discussing our first quarter performance are available at investors.applovin.com. During today's call, we may be making forward-looking statements regarding future events, market expectations, the future financial performance of the company and the strategic review of our apps portfolio. These statements are based on our current assumptions and beliefs, and we assume no obligation to update them except as required by law. Actual results may differ materially from the results predicted. We encourage you to review the risk factors in our most recently filed Form 10-K for the fiscal year ended December 31, 2022. Additional information will also be set forth in our quarterly report on Form 10-Q for the fiscal quarter ended March 31, 2023. We will also be discussing non-GAAP financial measures. These non-GAAP measures are not intended to be a substitute for or superior to our GAAP results. Please be sure to review the reconciliations of our GAAP and non-GAAP financial measures in our shareholder letter available on our Investor Relations site. This conference call is being recorded and a replay will be available on our IR website. I'll turn it over to Adam for some opening remarks, then we'll open it up for Q&A.

Good afternoon, everyone, and thank you for joining us today. We had a strong Q1 on our software platform business with significant growth quarter-over-quarter. This was directly attributable to our advertisers seeing improved performance on our platform and returning to more of a growth mindset, leading them to more confidently spend with us. Further, we've always talked about mobile gaming being a resilient category and we always believed it would be stable even in weaker economic times. We're seeing just that. At AppLovin, our teams have been working tirelessly over the past few quarters, focusing on several key growth initiatives. Firstly, we have been working on significant upgrades to our advertising technology. This has been a major focus for us and we are starting to see early benefits from these efforts. Secondly, we have been working hard to unlock the synergies from our Wurl acquisition by bringing our advertising platform into CTV. While we don't expect this to have a material financial impact in the near term, we are excited about the early data we are seeing in this area. And finally, we're extending our marketing solutions to carriers and OEMs through our Array business. Although this is still in the early stages, we are pleased with our progress. At the same time, we have been optimizing our gaming business and are now running at a more efficient level. We are confident that this business will be a stable source of cash flow going forward. Now let's talk a little bit more in detail about AXON improvements. We have been discussing the development of AXON 2 for a year now and have always communicated that our strongest growth would come from advancements in our own technology. It's been challenging to explain what this means, but with the exploding popularity of consumer-facing AI tools, we can draw a simple analogy. Upgrading from AXON 1 to 2 is no different than OpenAI moving from ChatGPT 3 to 4. Our models can always be improved, and our entire business is powered by the evolution of our technology. The enhancements to our machine learning and AI are not a one-time thing, but a series of upgrades over time. As we make these, there is the potential for significant lifts to both revenue and cash flow. We are currently in the midst of a staged rollout of AXON 2 and we are very excited about the long-term potential of this new technology for our partners and our business. We are extremely pleased with our execution so far this year. We believe that our technology and innovation will continue to be the driving force behind our success and we are committed to continuously improving our business. Thank you again for joining us today and we look forward to sharing more updates with you in the future. With that, I'll hand it off to Herald.

Thanks, Adam, and good afternoon, everyone. I'd like to begin by expressing my gratitude to Ryan Gee for his leadership of our IR activities over the past few years. Additionally, I want to extend a warm welcome to David Hsiao, who joined AppLovin in early '21 and has taken on the Head of IR role for the company. As Adam mentioned, we had a solid first quarter, exceeding expectations across revenue, EBITDA and cash flow. Importantly, in addition to financial performance, we're just as pleased with the focused execution and progress achieved by our teams during the quarter, in particular, as it pertains to our software platform growth initiatives. To touch on a few key financial highlights, in Q1, our revenue reached $715 million and our adjusted EBITDA hit $274 million surpassing the high end of our guidance. Our adjusted EBITDA margin was 38%, which was the highest run rate margin we've had since 2018. Our software platform segment was a standout performer recording record quarterly revenue of $355 million, which is a 16% increase over the prior quarter. What's more, our software platform adjusted EBITDA grew 18% quarter-over-quarter to $219 million translating to a 62% adjusted EBITDA margin. Our software platform growth over the past two years has been robust with Q1 '23 revenue exceeding Q1 '21 revenue by over 4 times. This represents a 100% compounded annual growth rate. Additionally, software platform adjusted EBITDA increased from $59 million in Q1 '21 to $219 million in Q1 '23, a strong 90% plus CAGR. As Adam noted, while it's challenging to predict the precise timing and impact of our software platform growth initiatives, we are optimistic that they will drive meaningful revenue growth and high-margin cash flow. Turning to the App segment. We had $361 million of revenue in Q1, a 9% decline from the prior quarter, which includes the impact of optimizing certain studio assets. Q1 App's adjusted EBITDA was $55 million and adjusted EBITDA margin was 15%. The margin was slightly lower than recent quarters due to the launch of several new games leading to an increase in user acquisition spend as a percentage of revenue. As a consolidated level, we are pleased to report that we have robust free cash flow of $283 million in Q1, due in part to the growth of our high margin software platform business. We also benefited from several significant customer payments delayed from prior periods as well as lower cash taxes in the period. With regard to guidance for Q2 '23, we are targeting $710 million to $730 million in revenue with $280 million to $300 million in adjusted EBITDA, which equates to a 39% to 41% adjusted EBITDA margin. We anticipate continuing growth from our software platform business, offset to some degree by the apps business. The impact of the AXON 2.0 rollout will be a key factor in the quarter. As previously mentioned on our calls, we expect free cash flow to be approximately 50% to 60% of adjusted EBITDA on a normal run rate basis, noting that we may have some deviations from that in any particular quarter. From a cash perspective, at the end of Q1, we had $1.2 billion of cash on the balance sheet, a clear testament to our strong financial position and cash generation. During the quarter, we repurchased approximately $76 million of stock. And year-to-date through May 8, we repurchased $202 million of stock, leaving $210 million on our $750 million authorized buyback program. As we look toward the future, we're determined to maintain our position as a market leader by investing in our teams, solutions and key growth initiatives. Our strong financial position and cash generation allows us to take calculated risks to make strategic decisions to keep AppLovin at the forefront of the industry. It's an exciting time for AppLovin, and we're excited about our future prospects. Now I invite the moderator to lead us through Q&A.

Operator

Thank you very much. We will now start the question-and-answer segment of our call. Our first question will come from Martin Yang with Oppenheimer.

Speaker 4

Hi, good afternoon, Adam, Herald. My first question is about the strength of the software platform and how much AXON 2 will contribute to that performance moving forward.

Hey, Martin. Thanks for your question. We're currently in the middle of a staged rollout of AXON 2, which took place after the quarter. In the first quarter, we observed improvements in our core technology, the AXON 1.0 version. Continuous incremental improvements in our technology are essential for our business. Additionally, we noticed increased confidence from advertisers investing in our platform as they were achieving good results. The overall mindset in the ecosystem is beginning to shift back toward growth, and we're experiencing positive momentum in the industry.

Speaker 4

Got it. So would you say the sequential improvement was more in line with market as opposed to you're taking share from someone else?

Yeah. I would talk about it not in with market because I don't think the market grew 20% quarter-over-quarter. Much more so efficiency gains in technology, our advertisers investing more with themselves. And we don't really think about this market as zero sum. So it's not a, we take an extra $0.20 and someone else loses $0.20. We think about it as additive to the market. So our improved efficiency creates gains in the market for all of our partners. And peers, by default, would benefit from that as well.

Speaker 4

Thank you. My second question is more on Google's including AppLovin as well as some of three other players in their open bidding or real-time bidding. Can you maybe comment on the long-term implication of that and how that helped or impact your business? Thanks.

Yes. We're very optimistic about this. We initially launched MAX in collaboration with Facebook as we both embraced early-stage bidding, believing it to be a more efficient approach. Google’s recent move to adopt external solutions for the first time is a significant advantage for the ecosystem. We believe their ability to bring demand to the market more efficiently will benefit everyone. We have been partners in this initiative for some time, and now it is accessible to all publishers in the ecosystem. MAX holds a dominant share of mediation in gaming, allowing us to effectively extend their demand to the majority of mobile gaming publishers, which we find exciting. Overall, we maintain a strong relationship with Google and are committed to strengthening that partnership.

Speaker 4

Thank you.

Operator

Now moving on to Ralph Schackart with William Blair.

Speaker 5

Hi. Two questions, if I could, please. Adam, in the letter, you talked about partial stabilization in the mobile ad market. Can you maybe talk about the linearity that you saw throughout the quarter in stabilization? How did you exit the quarter versus how you entered it? And then I have a follow-up, please.

Yeah. I mean what we're seeing just generally and this is true in a lot of my conversations with mobile game developers as well, a lot more confidence in the ecosystem. Now that we've gone through last year, the economy seems a little bit more stable. We feel like we're reaching that trough point. And so mobile gaming developers are starting to be more growth mindset oriented, which is great for our business as those dollars come in, it will lead to growth. And that confidence builds over time. So obviously reflected in our guidance, you saw and in Herald's commentary, reference to the software platform continuing to perform really well. This isn't a one-time event or set function. We're very confident where this business is going.

Speaker 5

Great. Maybe kind of leading to the software business. You talked about the strong growth and it seems like the market is sort of stabilizing. I know you're not giving full-year guidance, but anything that you're seeing currently that would preclude this growth rate sort of persisting through 2023 or just sort of broadly speaking, how should we think about growth this year on the software business? Thank you.

We are viewing this as a series of building blocks. Last year was challenging for the advertising ecosystem and the economy overall. Now that we have experienced one positive quarter, the most significant change in our business is the rollout of AXON 2. This is a substantial upgrade to our core platform, and we are extremely enthusiastic about it. The team behind this project is exceptional, and bringing it to market could serve as a catalyst for our growth. We’ve consistently stated that our position within the mobile gaming ecosystem is quite strong. If we become more efficient, we can drive growth across the entire sector, which is something we are very excited about. If this continues to progress well as we implement it throughout the remainder of the year, we anticipate being able to generate growth in this ecosystem regardless of external factors.

Speaker 5

Okay. Thank you.

Operator

And we'll move on to David Pang with Stifel.

Speaker 6

Great. Thanks. I was just hoping to see what your expectations are for the ad spend flowing through MAX in '23. And if you could remind us what your near-term and intermediate targets are?

Those are not numbers we've really disclosed. We do see good momentum on MAX. As the market becomes more efficient and you get more heavy bidders live, that usually creates increases to pub spend on the platform. So that creates gains. Those ARPDAU gains that these publishers get allow them to then go market more. And as systems like ours become more efficient, it gives them a better place to go market themselves. It creates growth. So we're seeing good momentum on that platform, very high stickiness across our publisher base. So the MAX product is in a really good spot. We're just not disclosing the exact numbers on that product.

Speaker 6

Just as one follow-up. Could you provide a ballpark of what portion of the spend is currently in RTB?

Now we've talked about real-time bidding as being the majority of the platform already, and Google taking it to the vast majority as that product scales out.

Operator

And D.A. Davidson's Franco Granda has the next question.

Speaker 7

Hi. Thanks for taking my questions here. I'd like to reference the AXON 1 as the same way as AMD references architectures by saying that they age like fine wine. Are you approaching AXON 2 in a similar way where the efficiency continues to build on top of itself as you continue to iterate on it?

Yeah. I mean the world we live in today with these AI technologies is the fastest evolution and change in technology we've ever seen in our lifetimes. The rate of innovation is just incredible. And so as we go to AXON 2, there are ongoing incremental improvements that we can make to the platform. That will fuel our business for some time. And then there's the incremental uptick to AXON 3 and then AXON 4 and AXON 5. This core expertise is going to drive our business for a very, very long time. These technologies are only going to get more powerful. And because of our market-leading position, we've got so much volume flowing through our systems that efficiency gains from these technologies, as they evolve, will generate lifts to revenue. And we've always talked about how our software business technology drives lifts to revenue and a very high flow through and that's what we're excited about.

Speaker 7

Awesome. Thanks for that color. And then going to the apps business, it seems like the in-app purchases been well in the quarter on a relative basis, and then the advertising was where it kind of fell off or dipped a little bit. Any trends to note there? Was it just ad spend softness?

In general, there was some softness in advertising trends and seasonality following the fourth quarter. Additionally, about half of the revenue change from quarter to quarter in the app segment was due to our closure or divestment of some studios. Therefore, there are some one-time impacts affecting the mix.

Operator

I will now hear from Bernie McTernan with Needham & Company.

Speaker 8

Hi. This is Stefanos Crist calling in for Bernie. Thanks for taking our questions. Can you just remind us on point number three of the growth drivers of extending the marketing platform to carriers and OEMs. What gives you the confidence you have the technology and relationships to do that organically?

Yeah. I mean, what gives us the confidence there is we're so good on the marketing technologies in our core business. And that industry is quite nascent. There are only a couple of players in there. We all end up having to place a similar game in the mobile gaming category. In that category, we've got the market-leading technologies, and we've proven that for a very, very long time. And so extending that core efficiency out to the carriers and OEM space seems like a very smart thing to do. Incremental to that, we're bringing some new products to the carriers and OEMs, too, that we think will make a material impact on their businesses, and in turn, ours. So we're excited about where that can go. I will caveat it with new businesses that we're going after that are related to our core business aren't going to move the needle on a $1 billion plus software business in the short term. These are businesses that we expect when we're talking to you all in three years, we're talking about big parts of our business, but this is not a short-term bet. This is one that we're investing into and expect to pay off materially in the long term.

Speaker 8

Great. Thank you. And then just speaking of the competitive environment, have you seen any changes there with the combination of Unity and ironSource you can touch on? Thank you.

We can't really talk to peers and what they're up to. And we just know that bringing two big companies together and integration takes time. It's difficult. We also know that in this ecosystem, we need them to do well. They need us to do well. All marketing companies drive the growth of our partners. And so long as every company is operating efficiently, we'll see growth. We did grow a lot in the quarter, and so our products have been very, very sticky, and we expect that to continue.

Operator

Eric Sheridan with Goldman Sachs has the next question.

Speaker 9

Thank you so much. Maybe two, if I could. Coming back to the apps business, is there anything you're calling out in terms of new game launches we should be keeping in mind between now and the remainder of 2023, just so we better understand some of the potential mismatches between revenue growth and investing on those game launches and how it might impact on the margin landscape? That would be number one. And then number two, coming back to the broader advertising landscape. It sounded like you talked a little bit about it already, but I wanted to go a little bit deeper into the Connected TV opportunity and how you're thinking about that helping widen out potential further advertiser diversity and density in terms of your platform over the medium to long term? Thanks so much.

Sure. I'm happy to address the apps question first. We're currently satisfied with the progress we've made after optimizing our app portfolio. We've reduced our number of studios by about 11, which we're now focusing our investments on. Several new games are set to launch from each studio, and they all have plans in place for this. We had previously indicated that this quarter's impact would be around a mid-teens margin on a run rate basis, and we believe we are still on track for that. If a significant number of games that we believe are truly exceptional launch, that margin could slightly dip, but we still anticipate it will remain a double-digit figure. Currently, we see our business model evolving to consistently launch new games, and we expect the margin to hold steady in that mid-teens range.

Regarding the CTV question, we invested in Wurl a little over a year ago. They already have established relationships with many media companies. You can think of them as a CDN for these companies, as they assist in bringing content online, scheduling it, and effectively building channels on connected TV devices across various platforms in that fragmented market. We were excited about those preexisting relationships. They also have an SSP business. We’re already in the market, integrating our AppDiscovery solution through their SSP to connected TV inventory. This is still in the early stages, so we don't anticipate any significant impact on our financial performance in the near term. However, the data is promising, and the offering is appealing for mobile app developers. There hasn’t been a scaled performance-based solution in this category like this before, and we charge based on performance. Advertisers that are engaging with it are very optimistic about our ability to scale this offering.

Operator

And we have time for one additional question from Matt Cost with Morgan Stanley. Thank you.

Speaker 8

Hi. This is Dave on for Matt. Apologies if I missed this earlier, but are you able to give a sense of timeline on the, I guess, full release of AXON 2? I know earlier, you said that you were rolling it out. And how should we think about the financial impact, if you can share any color there?

I'll talk about the timeline, Herald can cover financial impact. But we're in market rolling it out in stages. It's a complex technological upgrade that we are excited about the early results, and we've reflected confidence in our guidance going forward.

Just on impact, I think earlier, we did say that there was no impact because it had not been rolled out at all in the first quarter for AXON 2.0. And then going forward, it is still difficult to predict the timing of the rollout and then ultimately the impact financially of the technology. But what we do know is the technology is superior to AXON 1.0. Just like as Adam said in his script that we see what ChatGPT does from 3 to 4, 4 to 5. So we know it's better technology, it's more effective, it's more efficient. And so we do believe that there will be a significant impact on the software line. When it hits is difficult to predict. The other thing we also know, though, given the software margins, we do think a significant amount of that revenue does flow through to the bottom line. So it will be a very high percentage increase in the margin as well.

Speaker 8

Great. Thank you.

Operator

And this does conclude the question-and-answer session for this quarter. We thank you all so much for joining us today. Enjoy the rest of your day, and we will see you next time.

Thank you.

Thank you.